CS1.6 can be played with Wine, but it is pretty crappy
framerate in comparison; it does work though ;)  And
as a word from experience, using OSS instead of alsa
in winecfg makes it run.

--- Bart van den Heuvel <[EMAIL PROTECTED]> wrote:

> I don't know about a cs client with the same
> capabilities of a windows
> steam client. But I have a thing for monitoring...
>
> Some time ago i found something (created in C by
> someone else) to do rcon
> commands from the linux prompt. I hooked it up with
> MRTG so i could graph
> it out. Done so for FPS and nr of players bots
> including.
>
> It's still on my site: http://www.zokahn.com
> directly to download:
> http://www.zokahn.com/filemgmt/singlefile.php?lid=25
>
> Gr,
>
> Bart
>
> >> qstat and xqf can do the same as your steam
> client, IIRC. I also have
> >> some shell tools that I wrote that you can use to
> do the same thing:
> >>
> >> http://rubyforge.org/projects/rcon/ - contains a
> tool to manage rcon
> >> queries
> >> http://rubyforge.org/projects/gamequery/ - does a
> lot of qstat-ish
> >> things, although the ping method isn't accurate
> at all.
> >>
> >> Sorry for the shameless plug, but I hope that
> helps.
> >
> > No probs with the plug. qstats sounds interesting.
> one ohter thing that
> > has
> > been of interest to me is a while ago i seem to
> remember the cs client
> > being
> > on linux (i'm talking 1.5./1.6 pre steam). Am i
> correct? and if so where
> > can
> > i obtain a copy?
> >
> >
> > _______________________________________________
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> >
>
>
>
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>
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