Why does it even matter to you if there is a 486 binary? I'm sure you could run a small server on a 600MHz CPU if you really wanted to, but even if you couldn't, I don't see what the problem is.
On 5/30/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
These binaries are called _i486 but this is almost always a misnomer. Take a gander at the Makefiles for the HL2SDK: ARCH_CFLAGS=-mtune=i686 -march=pentium -mmmx -O3 Similar stuff happened for "i386" from HL1. ~dvander http://www.bailopan.net/ > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > To Alfred: > > > > There is no way you could play Source games on PC with CPU lower then 600 > MHz. I think most of the list people agree with that. So, there is no way > you could run a Source ~6-10 slot Source server on Linux with PC that > doesn't have "Streaming SIMD Extensions (SSE)". So it's like a playing a > game on Pentium with no MMX. So let's back to the point. Making a binary > for old CPU's that can't handle the load is useless. For that I prefer > seeing only i686 and AMD binaries. Maybe one with "safe mode" would be > useful. One, where you can select from the command line something like > ./srcs_run –binary engine_safe –no_sse –no_sse2 or something. > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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