Well I report them all the time to the valve guys and they have always been
fixed quickly...
oddly enough most people don't.

Kingsley

----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, June 18, 2006 6:41 PM
Subject: Re: [hlds_linux] Steam Bug/Exploit


Hmm, well, I've made the experience that some Software Developers won't
fix exploits and security holes, if you don't make them public.
Or just very, very slowly - it will take ages.

Kingsley Foreman schrieb:

bollocks, all you need to do is contact one of the valve guys like Alfred
let him know
and it will be fixed. Only thing making it public does is makes life hell
before they fix it.

Kingsley

----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, June 18, 2006 11:34 AM
Subject: Re: [hlds_linux] Steam Bug/Exploit


Greetings

I disagree, exploits need to be made public, to be fixed.

Ondřej Hošek schrieb:

Hi Ronny,

you should send exploit reports directly to Valve employees. Whilst the
people on this mailing list are mostly relatively peaceful beings
without intentions to abuse this, you can never be too paranoid.

Alfred Reynolds ([EMAIL PROTECTED]) is the Valve guy who
tends to
pipe in on this list most often; you may want to send future warnings
directly to him.

Criticism of the openness aside, thanks for warning us about possible
"weird disconnects" of the players on our servers. Let's hope Valve
fixes this before it spreads like wildfire.

~~ Ondra

Ronny Schedel wrote:

Hello,

there is a horrible Steam related bug: if you send a text message to a
player through Steam that reach the maximum text message length, the
connected player will be disconnected from the game server immediatly.

Regards
Ronny



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