I oveserved the fact that windows generaly handles the kernel tickrate it's
self, while in linux it is a good ideaa to set it yourself (there is an
option during the kernel compilation - timer frequency that is default 250,
and should be 1000 for high tickrate servers). Linux generaly works much
better with 4 cores, while with 2 cores the difference is not noticeable if
you set them right

----- Original Message -----
From: "Kevin Ottalini" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Tuesday, July 11, 2006 10:22 AM
Subject: Re: [hlds_linux] Cpu usage



Just as a baseline cross-platform comparison, I have three servers running
on a new Win2003 server box at a data center.

The server is an Intel 3.0GHz HT CPU with 2GB of DDR memory.

There is one HLDM (512 FPS, 1KHz ticrate ), one HL2DM (300fps, default (66?)
ticrate) and one DOD:S server (300fps, default (66?) ticrate) with 12 player
slots each.  I also normally run a high-resolution timer.

With all three servers full (34 real players), CPU utilization runs ~81%.

VAC is enabled for all three servers.

Turning off the high-res timer dropped the CPU utilization to ~20%.

I'm not posting this to say that Win32 is better or worse then Linux, all
I'm reporting
is how the Win32 platorm is behaving with current server code (in my mind
they
should both be very close to each other in performance).

qUiCkSiLvEr


----- Original Message -----
From: "Evaldas Žilinskas"
To: <hlds_linux@list.valvesoftware.com>
Sent: Monday, July 10, 2006 10:55 PM
Subject: [hlds_linux] Cpu usage

Ok, I don't want to discuss about the current problem with CPUs, because on
every srcds site you can see that. I would preffer to see answers. So,
yesterday I ran a 24slot server DODs using 66tic. And when people reached
the number of 18-20, CPU was ~90%. Is this normal? I mean, that on the same
CPU and Linux I can run 2 dod1.3 servers with 32 slot and get ~60-70% CPU.
And dod1.3 do update players 100k/s just fine, and here? You have
66updates/s and so high CPU usage. At the momment I'm runing 3.4GHz Pentium4
(800MHz FSB etc, etc...) +2GB DDR*400 and SuSe Linux. Better MHz suggestin
is only a 3.8 one, but I don't think that +400MHz will slow my problems.

So I know that current SRCDS anticheat system with updates, ticrates a bit
slow the aimboting and something like that, but from admin side of this,
It's a pain in the ass. Because CPUs with 5GHz haven't showed yet :).

What do the people on this list think? Maybe an other beta test would bring
the things to the right side?




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