uname -a usually print such info... And you need to understand that 1*32 players dont have the same cpu usage as 2*16. Usually 2*16 uses less cpu than 1*32 when full.
/Bjorn On Tue, 15 Aug 2006, Andreas Grimm wrote: > the server is currently installing suse 9.3 as 32 bit version, > will test it later then ... > > im not a good one with linux ... how can i find out the kernel version? > and how can i update it when its needed ? > > andi > > > -----Ursprüngliche Nachricht----- > > Von: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Im Auftrag > > von Kennycom > > Gesendet: Dienstag, 15. August 2006 10:20 > > An: [email protected] > > Betreff: Re: [hlds_linux] Lag Problems on Counter-Strike > > Source Dedicated Server > > > > Have you tried running the box with a 32bit OS install? > > And give the 2.6.18.rcwhatever kernel a try...... > > > > --kennycom > > > > ----- Original Message ----- > > From: "Andreas Grimm" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Monday, August 14, 2006 4:06 PM > > Subject: Re: [hlds_linux] Lag Problems on Counter-Strike > > Source Dedicated Server > > > > > > But there is one thing i dont understand > > > > AMD Athlon 64 3500+ > > 2.048 MB DDR-RAM > > Linux > > > > On this server is now running ONE 36 slot CSS server without > > any laggs ... > > this is our new server ... > > > > the old one was that thing: > > > > AMD Sempron 2600+ > > 512 MB DDR-RAM > > Linux > > > > and on that machine we ran TWO 30 slot CSS servers without > > any laggs, too ... > > something is wrong here :-/ > > > > > -----Ursprüngliche Nachricht----- > > > Von: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] Im Auftrag > > von Regime > > > Gesendet: Montag, 14. August 2006 13:07 > > > An: [email protected] > > > Betreff: Re: [hlds_linux] Lag Problems on Counter-Strike Source > > > Dedicated Server > > > > > > > > > >> I want to run 2 30 slot CSS Servers, but when they get > > > full, i got a > > > >> lot of lag problems ... > > > >> One Server needs something around 50% of the CPU for only > > > 25 players. > > > >> > > > > > > > > You understand that that statement makes you want to run > > 2 servers > > > > when it cant handle it? And since the values you are shown > > > with ps or > > > > top is merely averages, it just might be that you are out > > > of CPU cycles. > > > > > > > > /Bjorn > > > > > > > Hi, > > > Considering your server's specs and what you want to do > > with it I can > > > tell you the answer to this now -> Bjorn is right you are simply > > > overloading the system, which obviously causes lag. I run a 32 slot > > > tickrate 66 server from a p4 2.8 and that is basically all it can > > > take. > > > Ignoring the discussion whether source _should_ use this much > > > resources, I would suggest you lower your slot-count and go for > > > quality over quantity. > > > > > > And also like Bjorn already says, the cpu usage of a full > > CS:S server > > > is not the same throughout running the game. You will see that for > > > instance on round restarts (when players are spawning) the > > cpu usage > > > will shoot up temporarily. So your server can run ok in > > general, but > > > lag at times when there are lots of events that need to be > > processed. > > > The point being; Try to plan your resources looking at the maximum > > > usage of your server, not the average usage. Then you can > > be more sure > > > that players on your server do not experience lag at times when the > > > CS:S server demands more resources. > > > > > > Hope this helps.. > > > --- > > > Regime > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the > > list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

