Jason, how could you forget SourceTV :) - Fixed free-look mode in tv_transmitall mode - Fixed missing sounds and effects on servers with high tickrate - Fixed relay proxies connecting with wrong name "Unnamed" - "tv_chattimelimit 0" disables spectator chatting - Fixed rendering bug with area portals - Added client command "status", showing basic info about the SourceTV server your connected to - Fixed "sv_visiblemaxplayers" effecting SourceTV client slot count
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, August 30, 2006 4:43 PM To: [email protected]; [email protected] Subject: [hlds_linux] Counter-Strike: Source update released Updates to Counter-Strike: Source have been released. These updates are required, so unless your running a Linux server that auto-updates, please run hldsupdatetool. This update includes the following changes: Counter-Strike: Source - Fixed a crash caused by loading a custom map that has an associated .nav file but no "place names" in the navigation mesh - Fixed an issue with cl_minmodels swapping CT and T skins - Enemies can no longer be "radar spotted" through smoke clouds or while blind - The radar obeys HudRadar properties in the HudLayout file now - Your "self dot" in the radar now shows your view cone - The inset overview zoom level is no longer reset to default each round Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

