I'm not sure, and i'm also not sure what the issue is exactly. People claim that servers go down just like that when they're playing on them, but i can't find anything in any of the logs or so, so it's hard for me to trace the problem.
> ok, does the issue still occur if the servers do not auto update? > > > Jonathan wrote: >> Yes, the nodes share images. However, i gave the nodes their own >> ~/.steam >> directory, so it's always the same machine that writes the >> clientregistry.blob file. Sure, i could remove it each time a server is >> fired up, but it feels like a very ugly hack. :/ >> >> The .so files i have in the image directories are: >> >> core_i386.so >> engine_amd.so >> engine_amd64.so >> engine_i486.so >> engine_i686.so >> filesystem_stdio_amd64.so >> filesystem_stdio_i386.so >> libSteamValidateUserIDTickets_amd64.so >> libSteamValidateUserIDTickets_i386.so >> proxy_i386.so >> steam_api_i486.so >> steamclient_i486.so >> test1.so >> test2.so >> test3.so >> tier0_s_i486.so >> vstdlib_s_i486.so >> >> I have no idea what those test*.so files are and if they're supposed to >> be >> there or not. >> >> >>> Suns grid software. Is there a seperate server image to be run on each >>> node? or does it share the images and deliver them to whichever node >>> requires them, as such perhaps running the same image on different >>> nodes >>> with different ips or hardware ids could be causing the glitch, it is >>> likely that there is some unique identifier contained in the >>> clientregistry.blob. >>> >>> hows about a dirty hack to get it working temporarily? >>> add a line to your server initiating script to remove >>> clientregistry.blob before the server starts ;). >>> >>> As to server crashes, bad maps and plugins often cause hlds to crash >>> unexpectedly and i have not run into any issues when restarting the >>> server, either scripted or manually, however i have no experience >>> running the same server image on different boxes. >>> >>> Jonathan wrote: >>> >>>> AFAIK they are all clean halflife installations with only cs running >>>> (this >>>> is not hl2 with cs source) >>>> >>>> The strange thing is that it all works fine for a few times if i >>>> delete >>>> the clientregistry.blob file, but then after a while the crashes start >>>> appearing again.. >>>> >>>> The way my system works is that a user on my web site "books" a server >>>> for >>>> a certain period of time. When that is done, a column is added to an >>>> sql >>>> database. A cron script on the master cluster server reads that sql >>>> table, >>>> and if there is a new booking to be made, launches a server on one of >>>> the >>>> nodes as a job submitted to the cluster. If the booking time for the >>>> server has went out, the server is shut down by the master server, ie, >>>> it >>>> terminates the submitted job. Does the hlds server need to quit >>>> gracefully >>>> in order for it to work properly the next time it's started? I mean, >>>> does >>>> hlds recover badly from crashes? >>>> >>>> I don't know how sun grid engine works internally.. if it kills hlds >>>> properly or not (i think it does). >>>> >>>> I also have a script that updates everything to the latest versions, >>>> which >>>> i run regularly. Still, i want it to work properly the normal way. >>>> >>>> >>>> >>>>> Im no expert but it sounds like a bad plugin, what addons do you have >>>>> on >>>>> that server? >>>>> >>>>> Jonathan wrote: >>>>> >>>>> >>>>>> Right, that got rid of the errors ... for a couple of minutes :( >>>>>> >>>>>> I still get crashes, but instead of abort traps i get: >>>>>> >>>>>> ./hlds_run: line 303: 7169 Segmentation fault (core dumped) >>>>>> $CMD >>>>>> >>>>>> What can be causing this? It still seems to be steam that's >>>>>> crashing, >>>>>> but >>>>>> i really can't find out why. Does it have something to do with >>>>>> running >>>>>> multiple servers on the same box? Can i disable the automatic update >>>>>> and >>>>>> instead schedule something as a cron job or such? >>>>>> >>>>>> The automatic update also takes some time to complete. >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>> The problem was that the ~/.steam/ClientRegistry.blob needed to be >>>>>>> deleted. I tried to delete it for the incorrect user a couple of >>>>>>> times, >>>>>>> but when i did it correctly i got rid of the annoying update >>>>>>> crashes. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Hello, >>>>>>>> >>>>>>>> I maintain a network of around 100 counterstrike servers with >>>>>>>> roughly >>>>>>>> half >>>>>>>> of them >>>>>>>> as bookable servers in a cluster, for a large cs community in >>>>>>>> Sweden. >>>>>>>> >>>>>>>> I run all of the servers on linux gentoo, some on i686 and some on >>>>>>>> amd64. >>>>>>>> >>>>>>>> The cluster software I use is sun grid engine 6, and all the >>>>>>>> server >>>>>>>> nodes >>>>>>>> are diskless clients. >>>>>>>> >>>>>>>> The ordinary servers run fine, but the bookable ones crash >>>>>>>> momentarily >>>>>>>> with the >>>>>>>> following error: >>>>>>>> >>>>>>>> --------------------------------- >>>>>>>> AssertPreCondition >>>>>>>> Name: NonNullFilePath >>>>>>>> Expr: !sFile.empty() >>>>>>>> Line: 334 >>>>>>>> File: ../../../Common/Misc/FileUtil.cpp >>>>>>>> ./hlds_run: line 303: 8855 Aborted (core dumped) >>>>>>>> $CMD >>>>>>>> --------------------------------- >>>>>>>> >>>>>>>> I browsed the forums and mailing list and found people with >>>>>>>> similar >>>>>>>> problems from >>>>>>>> late 2005 running FreeBSD 5.4. Their answer to the problem was to >>>>>>>> update >>>>>>>> cs using >>>>>>>> the steam updater. I did that for all 60 cs installations I got on >>>>>>>> the >>>>>>>> bookable >>>>>>>> servers, but they still crash with the error above. I tried to >>>>>>>> examine >>>>>>>> the >>>>>>>> core >>>>>>>> dumps and strace'ing the processes but I didn't find any useful >>>>>>>> information. >>>>>>>> >>>>>>>> Regards, >>>>>>>> Jonathan Selander >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

