*yawn*

/Bjorn

On Sun, 10 Sep 2006, [ISO-8859-2] Ond?ej Ho?ek wrote:

> ... and you can't convince inhabitants of multiple nations to boycott
> Valve's products until they give us something as menial-sounding as
> 64-bit VAC2.
>
> Sure, we can get a minority of Valve's customers to boycott them (and,
> with lots of luck, get a few development companies to ditch Source for
> Unreal 3, which probably has 64-bit), but it ain't gonna lead to
> anything. Valve will still earn a fair share that warrants them to
> ignore us boycotters without repercussions.
>
> Now that I look at it, Valve seems to be the most merciless middleware
> company around. Crippled 64-bit, pure DirectX (they're probably even
> porting Direct3D to the Playstation 3 to not part with it), embedding
> the notoriously insecure Internet Explorer into the Steam client... I'm
> actually positively surprised they made the effort to write a Linux
> dedicated server, but it confesses it leaks memory on shutdown, etc.
> etc. The effort it still requires will be instead invested in the next
> generation of HDR, with bias towards ATI cards, of course. [NVIDIA?
> Linux/Mac? OpenGL? Shut up and go play UT2004. We love hairy interfaces
> and sub-par drivers.]
>
> Shutting up.
> ~~ Ondra
>
> Knuts - jolt.co.uk wrote:
> > The rants have been going on for ages and ignored.
> >
> > "It will be ready when it's done" That's been the stock reply.
> >
> > Now if you ask about 64 bit VAC2 support you don't even get the courtesy of
> > a response.
> >
> > Your rant will join mine in the Valve bin of "doesn't warrant a reply"
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ondrej Ho?ek
> > Sent: 09 September 2006 23:28
> > To: [email protected]
> > Subject: Re: [hlds_linux] Vac2 down
> >
> > I suggest you hold your breath. Don't forget: the moment you faint, you
> > start breathing again.
> >
> > Let's face it: we're not the highest priority group of people for Valve.
> > The "end users" are. And since the highest priority of any company is to
> > earn money (to enable its employees to feed their families), it's
> > easiest to target and listen to the largest group. The server admins'
> > concerns, such as "when will we get VAC2 on 64-bit?" (... and the 64-bit
> > server admins are still a subdivision of all server admins), are
> > second-priority to hooks for the end users, such as "Look at our awesome
> > mimics!"
> >
> > It's possible that 64-bit support for VAC2 might need a larger rewrite
> > of the system. It doesn't make gameplay or graphics or sound more
> > breath-taking, it's nothing but a courtesy to people on 64-bit.
> >
> > Fortunately, there's a wall that Valve will definitely hit sometime
> > (providing they still exist by then): 2036, the Year When All 32-bit
> > Unix Systems' Time Counters Overflow And Havoc Will Be Wreaked. However,
> > in 2036, we'll probably have an even higher bit-width going on, so
> > nobody will miss the old machinery.
> >
> > Since the world is controlled by large companies which move very slowly,
> > there's no way we'll get too far in, say, five years. Sure, Intel and
> > AMD could say they'll cut 32-bit completely and make everybody shift to
> > 64-bit, but that would kill all of their sales since lots of software
> > wouldn't be recompiled. (Just look at Apple's move to Intel: the average
> > Intel Mac user still finds that about 80% of all applications have to be
> > emulated. Nobody can force the people to recompile for Intel, so we
> > gotta emulate... which takes away even more of the motivation to
> > recompile in the first place.)
> >
> > What we need now is to find a massive defect in the x86_32 architecture
> > that can only be fixed by moving to 64-bit. Until then... have fun
> > holding your breath, fainting, regaining consciousness and repeating the
> > last three steps ad nauseam.
> >
> > Apologizing for the long rant,
> > ~~ Ondra
> >
> > J. Laws - Hi-Definition Gaming wrote:
> >
> >> Actually, VAC2 with 64bit binary has been down since VAC2 was released for
> >> us.  Should we hold our breath for this or prepare for a 128bit VAC3 that
> >> will also be ignored?
> >>
> >> -----Original Message-----
> >> From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
> >> Sent: Saturday, September 09, 2006 3:43 PM
> >> To: [email protected]
> >> Subject: RE: [hlds_linux] Vac2 down
> >>
> >> It is back up and running now. When this happens just leave your server
> >> alone, the problem will self correct once we fix the backend problem that
> >> caused it.
> >>
> >> - Alfred
> >>
> >> Neil wrote:
> >>
> >>
> >>> Hi
> >>>
> >>> Vac seems to be down ?
> >>>
> >>> Keep restarting server but get message
> >>>
> >>> "Could not establish connection to Steam servers."
> >>>
> >>> Applies to both our DOD:S server and CSS, was fine today and hasnt
> >>> dropped connection to Vac since last restart etc and i can see plenty
> >>> of servers running Vac ok
> >>>
> >>> but i needed to restart both servers as i'd updated mani admin to
> >>> latest version, so did a rcon quit etc
> >>>
> >>> have tried without IPtables etc, full server reboot , just seems to
> >>> have started this evening
> >>>
> >>> im in the UK , server is data center hosted in London
> >>>
> >>> Another guy has posted in Windows Server of Steam forums with same
> >>> issue
> >>>
> >>>
>
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