Hello again, after i tweaked my kernels i started wondering whether my hlds configuration settings were optimal for as little lag as possible.
This is the command line i generally use for my servers; ./hlds_run -game cstrike +sys_ticrate 1000 +port 27015 +maxplayers 4 +map de_dust2 -autoupdate And this is the server.cfg i use: ------------------------------------------- hostname "27015" rcon_port 27015 decalfrequency 300 mapcyclefile mapcycle.txt pausable 0 hpk_maxsize 3 //sv_commands sv_maxupdaterate 101 sv_aim 0 sv_airaccelerate 10 sv_airmove 1 sv_allowdownload 1 sv_allowupload 0 sv_cheats 0 sv_gravity 800 sv_friction 4 sv_maxspeed 320 sv_maxrate 25000 sv_maxunlag 0.5 sv_unlag 1 sv_minrate 2500 sv_aim 0 sv_cheats 0 sv_voiceenable 0 sv_region 3 //mp_commands mp_timelimit 20 mp_limitteams 0 mp_autoteambalance 0 mp_roundtime 1.5 mp_logfile 0 mp_logmessages 1 mp_lowlag 1 mp_decals 0 mp_autokick 0 mp_tkpunish 0 mp_c4timer 35 mp_flashlight 0 mp_footsteps 1 mp_forcechasecam 2 mp_friendlyfire 1 mp_friendly_grenade_damage 1 mp_ghostfrequency 0 mp_hostagepenalty 0 mp_mapvoteratio 0.8 mp_buytime 0.25 log on //Admin Mod Server Configuration Variables// exec addons/adminmod/config/adminmod.cfg admin_command admin_restrictitem 31 mapchangecfgfile server.cfg cl_allowdownload 0 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

