> When will this subject die?
>
> -Anders

Another suggestion, and equally worthy of an open letter, is to ask
Valve to hardcode the settings in so gamers and server providers can
stop messing around with the variables completely, and simply play the
game.

*That* would be closer to CS 1.6's net code, and probably solve the
problem with less dead-chicken waving from the punters.

Alternatively, build the whole thing into a 'lan mode' and 'internet
mode' server setting (sv_lan :-/ ), with generally optimized
interpolation/lag comp settings, which the client cannot override.

Demonstrably the target market cannot get their heads around the
settings as currently offered.

-Anders



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