On Sun, 2006-10-22 at 22:48 +0200, k-mystik wrote:
> Indeed not the greatest performer.

TBH, I find recent 32 bit builds perform on a rough par with the
discontinued 64 bit builds from yester-year. YMMV.


> On top of that, 64bit technology is one of the key feature in our game
> server rental solutions.
> So, downgrading to 32bit is not an option... :-(

Tell your customers they have two options: an extremely out of date
64bit service, or an up to date 32 bit. Point out that the background
services on your box are all running 64 bit builds which helps with
performance overall, but that valve have higher priorities than 64 bit
binaries for their games.

You can't force them to release binaries that they don't want to, or
don't have the time to. Although I do find it curious as to why the
unmodified straight rebuilds for 64bit platform, which they initially
reported having such amazing results, can't be released simultaneously.


> Why did Valve give up support/maintenance to 64bit version?

Too-hard basket? Better things to devote dev time to? They enjoy raging
GSPs and the hlds_linux list once or twice a month when this topic comes
up? Bribery from Intel to stay 32bit? :-) Who knows?




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