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When it comes to Counter-Strike players, DENY ougth to be the default or
requires sv_cheats 1 enabled on the server.

If it can be exploited, it will be exploited and by a significant proportion
of the community.

I have asked for a pure server option that forced all content to be run out
of the GCF files, which you could then protect with VAC.

If somebody wants to use a 3rd party program to bypass the use of what is in
the GCF files, once again, VAC's problem.

I think Wim Barrelds could have something to say as to the extent to which
you can enforce purity, I hope he chimes in.

On 11/23/06, Jani Tiira <[EMAIL PROTECTED]> wrote:
>
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> Right now sv_consistency itself doesn't check that much. With an texture
> wallhack you can easily access the server. What we've done to solve this
> is
> use CVAR-X to check the consistency of these files. Since the new cvar
> cl_restrict_server_commands and it being set to 1 as default CVAR-X is
> harder to use. Since I know that Valve has already been informed about the
> cvars blocked in zBlock and about rate hacking (greets to Barrelds) it
> would
> be great that sv_consistency would also be brought up to date.
>
> What I'm suggesting that server admins could choose which files to check.
> The files being:
>
> sounds
> map textures (boxes, walls, doors, etc)
> player models (skins/models)
> weapon models
> Any or all above.
>
> I know there are people who love to use skins but right now we are
> blocking
> anyone using skins from our servers and we still have our servers full. So
> there are players who don't need nor wan't skins.There are also paranoid
> admins (like me) who wanna block custom content because they can be used
> to
> gain advantage over other players.
>
> Thanks..
>
> --
> Jani "Tirppa" Tiira
> A player and a server admin.
> --
>
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