We made some discoveries late on Friday about some crashes that may
occur on the linux version of the dedicated server but not the windows
version.

Its all to do with the differences between the windows compiler and g++,
but we understand the problem now and it will be fixed in the future.

So, you may get some seg faults, particularly around the time that 2
players go to pickup the same wallet at the same instant.

Ed

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Ottalini
Sent: 10 February 2007 10:53
To: [email protected]
Subject: Re: [hlds_linux] TheShip server unstable like hell



I'm running RedHat and it's been pretty stable but I think I've seen at
least one crash just after a map change ...

I'm not sure where the event information is for Linux, there was nothing
in the server log file just an unexpected end of that log and then a new
log file was opened.

I'm recording console logging now so if it happens again I'll be able to
see the error message at least.


----- Original Message -----
From: "Ronny Schedel"
To: <[email protected]>
Sent: Saturday, February 10, 2007 2:19 AM
Subject: [hlds_linux] TheShip server unstable like hell


> Hello,
>
> we have setup a ship dedicated server for the free weekend on a Debian

> system, but it crashes randomly after some minutes. No plugins were
> installed, it is just a default install. Can anyone confirm this or
> know how to fix this?
>
> Best regards
>
> Ronny
>


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