Well from what I can substract from using sv_master_legacy_mode 0 the server is definately crashing less. Could it be something about how a client queries a server for information? Because I have seen an awful lot of bad and old challenge from : *.*.*.* even from my own ip adress, running a fully updated steam client. Srcds console then reports "bad challenge" for everytime i press refresh.
I did see my server in the master list with sv_master_legacy_mode 0, but only this morning. I did not see the server yesterday night when I wrote the last mail. I am now running default (1) and there are clients playing after only a couple of minutes in comparison with yesterday when I had almost no players during the entire night. I can not keep the server running with sv_master_legacy_mode 0 because I need players to keep my sponsorship. But if you wish I could setup an minimal server running pure defaults except sv_master_legacy_mode 0 and a password And also if there is any possibility for us to find out why my servers are crashing would be nice. Is there anyway to force a frozen server to report what froze it? I am not currently getting any debug, core dump or even an error message when it freezes. This happends to both my servers one public and one warserver. I have tried running the warserver with pure defaults (and sv_password) and no plug-ins, but it still crashes. It might be a good idea to catch this error now so it does not bite you later. Have a nice day / Jonatan ------- Message: 4 Subject: RE: [SPAM] [hlds_linux] Re: hlds_linux digest, Vol 1 #5542 - 7 msgs Date: Fri, 30 Mar 2007 21:23:30 -0700 From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[email protected]> Reply-To: [email protected] I can't explain why this cvar would make is crash less, leaving it off you are running the code that has been around since we first shipped. The details in your second point are help, thanks for the info. - Alfred jonatan sandberg wrote: > I tried the sv_master_legacy_mode 0 cvar not because of generosity to > try untested code. But because my servers are crashing without > segmentation fault and I have been bugtesting for almost two weeks > now without any real change in the matter. I was going desperate and > tried ANYTHING. > > My servers WAS crashing like crazy 2-4 times a day without any > segmentation fault (meaning no reboot), just a simple freeze. This > started to happen after the 13/3 update. With sv_master_legacy_mode 0 > the server has now not crashed for a whole day. A coincidence? Maybe > we will see in another day or two. But so far so good. If anyone else > has their servers crashing, freezing for no apperent reason, please > try this and mail the list or me personally, thank you. > > Second matter: > With sv_master_legacy_mode 0 my server does not appear in the master > list, the server is responding in the favorites list. When I check > the server info it updates the latency but in the player window it > says that the server is not responding, which is wierd. And I have > also had fewer players on the server after changing > sv_master_legacy_mode 0. And it is also not reporting bots, which I > guess could be called a feature. > > (my server 217.78.19.163:27015) > > Anything more you would like me to check Mr, Reynolds? > > -------------- > > Message: 4 > Date: Thu, 29 Mar 2007 16:59:01 -0700 > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > To: <[email protected]>, > <[email protected]> > Subject: [hlds_linux] Master server reporting beta > Reply-To: [email protected] > > We have new code in development that changes how servers report to the > server list (in anticipation of increasing the information in that > stream). The initial change has no feature changes, it is just a > different code path for reporting the same information. > > We need in field testing of this feature, can you please put > "sv_master_legacy_mode 0" in your server.cfg to test this feature and > then monitor the presence of your server on the Steam master server > lists (via the Steam serverbrowser ideally). > > Once we have had this "shake down cruise" this setting will be made > default. > > - Alfred > > _____________________________________________________________ > Get Your Own .NU Web Address Now! ---> http://WWW.NUNAMES.NU > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux --__--__-- Message: 5 Date: Sat, 31 Mar 2007 14:11:32 +0200 From: =?UTF-8?B?IkVpbmFyIFMuIElkc8O4Ig==?= <[EMAIL PROTECTED]> Organization: Dept. Engineering Cybernetics, NTNU To: [email protected] Subject: Re: [hlds_linux] high CPU usage on renice Reply-To: [email protected] Hmm... I certainly wouldn't call that "new", but maybe in the Debian world it is... Perhaps it's a NPTL issue? Can you and someone who is experiencing the lag issue just run libc.so.6 as a command like this and post the results here: >/lib/libc.so.6 GNU C Library stable release version 2.5, by Roland McGrath et al. Copyright (C) 2006 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Compiled by GNU CC version 4.1.1 (Gentoo 4.1.1-r3). Compiled on a Linux 2.6.17 system on 2007-02-11. Available extensions: C stubs add-on version 2.1.2 crypt add-on version 2.1 by Michael Glad and others Gentoo patchset 1.3.1 GNU Libidn by Simon Josefsson GNU libio by Per Bothner NIS(YP)/NIS+ NSS modules 0.19 by Thorsten Kukuk Native POSIX Threads Library by Ulrich Drepper et al Support for some architectures added on, not maintained in glibc core. BIND-8.2.3-T5B Thread-local storage support included. For bug reporting instructions, please see: <http://www.gnu.org/software/libc/bugs.html>. Cheers, Einar Ond=C5=99ej Ho=C5=A1ek wrote: >> From http://packages.debian.org/testing/allpackages.en.txt: > > libc6 (2.3.6.ds1-13) > > > ~~ Ondra > > Einar S. Ids=C3=B8 wrote: >> Tobias, >> >> Which version is that? 2.3.6? 2.4? 2.5? >> >> Cheers, >> Einar >> >> Tobias Rehn wrote: >> >>> We are currently using Debian Etch. With Etch there is a new libc6 >>> shipping... It fixes these problems in combination with net_queuesplit >>> "0". Try upgrading to Etch and don't forget a reboot afterwards, so tha= t >>> the new libc6 is used by all programs. >>> >>> Kind regards, >>> Tobias Rehn >>> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > --__--__-- Message: 6 From: "Kevin Ottalini" <[EMAIL PROTECTED]> To: <[email protected]> Subject: Re: [hlds_linux] -norestart command? Date: Sat, 31 Mar 2007 04:28:19 -0700 Reply-To: [email protected] If you have -autoupdate the server will restart as well even if you have -norestart in the command line but apparently it is position dependent: will always restart: -norestart -autoupdate will not restart: -autoupdate -norestart ----- Original Message ----- From: "chumly chumly" To: <[email protected]> Sent: Friday, March 30, 2007 8:35 PM Subject: [hlds_linux] -norestart command? > Hi All! > > I have a problem that started this week... > Looks like even though I have '-norestart' on the command line, the server > will still restart. > Anyone know why this is, and what I can do to stop it? > > Thanks! > Chumly > --__--__-- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux End of hlds_linux Digest _____________________________________________________________ Get Your Own .NU Web Address Now! ---> http://WWW.NUNAMES.NU _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

