I should look after thouse things that should have been right from
beginning.. a pure and simple misstake in network settings ..
Check so all networkinterfaces settings is correct. - dont ignore anything -
check them all.
I guess that you have 2 eth. and check if its the same if you use the second
one ..

Peter

----- Original Message -----
From: "Andreas Kang Schøyen" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, April 20, 2007 9:25 AM
Subject: RE: [hlds_linux] STEAM_ID_PENDING


Thanks for the link. I've opened up for all ports to the IP address and
still no luck. Let me explain the problem one more time a little deeper
after a little research my self...

I host Counter-strike servers for a company in Norway and we have no problem
to set up a fully functional server. But after the new "super server"
arrived the problem occurred.

My server specc:
Dual Xeon QuadCore 1600mhZ
5GIG DDR2 REG

OS:
Linux Debian Etch with kernel 2.6.20.7 kompiled at 1000hz.

"cs12:/home/cs# linuxinfo; uname -a
Linux cs12 2.6.20.7-default3 #1 SMP Wed Apr 18 14:09:33 CEST 2007
Eight Intel Unknown 1596MHz processors, 25533.51 total bogomips, 5069M RAM
System library 2.3.6
Linux cs12 2.6.20.7-default3 #1 SMP Wed Apr 18 14:09:33 CEST 2007 i686
GNU/Linux"

Everything looks good so far...

The server runs multiple Counter-strike and source servers (the problem
occurs with only one server as well), and when I start the servers they are
running fine. It says that it has established connection to steam and they
are secure. But after a while when new people are connecting they can't
validate there Steam_id anymore, and all new players has the
STEAM_ID_PENDING status. As for my Source servers on this box they just get
offline, I figured that this was because of the same problem?

I run the hlds_i686 binary. (hlds_run autodetect uses that bin).
As mention earlier I have opened up for every port TCP and UDP to the server
IP address.

Med vennlig hilsen:
Andreas Kang Schøyen
It konsulent
NovaNett AS
Adr: Grønland 14, 0188 Oslo
E-post: [EMAIL PROTECTED]
Tlf: 22170020 / Mob 96998888
Faks: 22178218
Web: www.novanett.no

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
Sent: Thursday, April 19, 2007 10:42 PM
To: [email protected]
Subject: Re: [hlds_linux] STEAM_ID_PENDING

--
[ Picked text/plain from multipart/alternative ]
Try this link

http://portforward.com/english/applications/port_forwarding/Steam_Server/Steam_Serverindex.htm

Also, I very much doubt this is a amxmodx issue

On 19/04/07, Andreas Kang Schøyen <[EMAIL PROTECTED]> wrote:

This is a multi-part message in MIME format.
--
Just to be on the safe side, witch ports is needed to get steam
valifiaction on steamids?

Med vennlig hilsen:
Andreas Kang Schøyen
It konsulent
NovaNett IT A/S
Adr: Grønland 14, 0188 Oslo
E-post: [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
Tlf: 22170020 / Mob 96998888
Faks: 22178218
Web: www.novanett.no <http://www.novanett.no/>

________________________________

From: [EMAIL PROTECTED] on behalf of Andreas Kang
Schøyen
Sent: Thu 19.04.2007 15:44
To: [email protected]
Subject: RE: [hlds_linux] STEAM_ID_PENDING



I have just noticed that this happens ONLY when I run AMXMODX..


Med vennlig hilsen:
Andreas Kang Schøyen
It konsulent
NovaNett AS
Adr: Grønland 14, 0188 Oslo
E-post: [EMAIL PROTECTED]
Tlf: 22170020 / Mob 96998888
Faks: 22178218
Web: www.novanett.no

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of Andreas Kang Schøyen
Sent: Wednesday, April 18, 2007 8:25 PM
To: [email protected]
Subject: [hlds_linux] STEAM_ID_PENDING

This is a multi-part message in MIME format.
--
Hello!


My server is running amxmodx and ptb plugin, and it works fine for a
little time. But after some minutes all the new players that connect get
STEAM_ID_PENDING.. and it stays like this for ever.. any clues?

--
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