-- [ Picked text/plain from multipart/alternative ] Ticrate is the time the CPU sleeps between updates and most rented game providers run at at least 66 ticrate, Often at 100. But if you want the best hitreg you can get use 1000. you need to ask your provider to at least set it too 100 or all your clients will bitch about bad hitreg. If you raise your ticrate from 33 to 100, that will take about 10% off your players pings as well.
33 ticrate is the lowest and worst setting for ticrate you can run a server with. Sys_ticrate is the most important setting for any HLDS. I run my dedicated P4 3.0 gig with one gig of ram on 1000 sys_ticrate but I run fedora 3 and my kernal is compiled at 1000hrtz. If your on a winblows box it would take a ton of messing with the quantums in order to get more then 512 FPS, (frames per second) and even then im not sure if you can. I hope that helps, good luck -------Original Message------- From: Guy Watkins Date: 05/03/07 22:55:47 To: [email protected] Subject: [hlds_linux] FPS vs -tickrate This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can someone explain the difference between FPS from the stats command and -tickrate on the command line? It seems like they should be the same. But on my server I have -tickrate 33 and FPS is about 245. Thanks, Guy -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

