Cancel that, no I don't, sigh. I will chase down with the individuals reporting the problem to find a fix.
Alfred Reynolds wrote: > I see the problem, we should have a fix out soon. > > Keeper wrote: >> Hl2dm is not starting at all on linux. Works fine in Windoze. >> Debug.log is pretty much empty. >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Jason >> Ruymen Sent: Monday, May 14, 2007 7:21 PM >> To: [email protected]; [EMAIL PROTECTED] >> Subject: [hlds_linux] Source Dedicated Server Beta Update >> >> This is a multi-part message in MIME format. >> -- >> [ Picked text/plain from multipart/alternative ] >> Updates to the Source Dedicated Server, Source Engine, >> Counter-Strike: Source and Half-Life 2: Deathmatch have been >> released as a Beta. To receive these updates run Steam or the >> hldsupdatetool with the command "-beta srcds0407". The specific >> changes include: >> >> - Added sv_pure 2. When set, then pure_server_whitelist.txt is >> ignored and all content files must come from Steam >> - Changed ent_fire to only be useable from the host client on a >> listen server >> >> - Changed soundscape_flush to only be useable from the dedicated >> server console or the listen server host >> - Added sv_allow_wait_command. If set to 0, then clients can't use >> "wait" >> - Added sv_allow_color_correction. If set to 0, then clients can't >> use mat_colorcorrection >> - Fixed player count bugs in serverbrowser >> - Added "findflags" console command, which can list all cvars with a >> specified flag >> - Fixed a bug with sv_minrate and sv_maxrate not applying properly >> on the client >> - Cheat protected the following commands: >> r_TransitionSensitivity, mat_bloomamount_rate, >> mat_debug_process_halfscreen, mat_debug_autoexposure, >> mat_force_bloom, mat_debug_bloom, mem_force_flush, mod_forcedata, >> mod_test_not_available, mod_test_mesh_not_available, >> mod_test_verts_not_available, mod_load_mesh_async, >> mod_load_anims_async, mod_load_vcollide_async, mod_trace_load, >> mod_lock_mdls_on_load, mat_leafvis, mat_debug, mat_surfaceid, >> mat_surfacemat, flush, r_entity, r_ambientfraction, >> lightcache_maxmiss, r_avglight, mat_debugalttab, >> mat_showlightmappage, mat_bumpbasis, showbudget, showbudget_texture, >> showbudget_texture_global, mat_hdroverbrightrange, mat_debugdepth, >> r_modellodscale, m_pitch >> >> Jason >> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

