hi,

do you guys still work on the huge lags problem during gameplay (even
with net_queued_packet_threads 0) on some cs:s servers?
just asking because there wasn't any feedback anymore.

thanks,

alex aka ch4os



----- Original Message -----
From: "Jason Ruymen" <[EMAIL PROTECTED]>
To: <[email protected]>; <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Saturday, June 16, 2007 3:10 AM
Subject: [hlds_linux] Half-Life 2: Deathmatch Update Released


Updates to Half-Life 2: Deathmatch have been released. Please run
hldsupdatetool to receive the updates. The specific changes include:

- Fixed in-game chat

Jason



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