Yes, problem is indeed solved. Thanks.
-ics
Alfred Reynolds kirjoitti:
We have deployed a fix on our backend servers for this problem, your server
should automatically reconnect when it changes level. If it does not then
restarting the server should fix the problem. There is no client update needed
for this fix.
- Alfred
Alfred Reynolds wrote:
I can reproduce the problem here (the "netconnectionbuffer.cpp (241)
: Assertion Failed: cubReadRemaining == 0" message and then being
disconnected from Steam3), we are looking into it.
- Alfred
ics wrote:
Yes Whisper, maybe this is a brilliant idea from Valve to dust off
idiots. Or maybe not. However, its quite quiet up in the Valve tower
atm, no comments or fix for Linux users. Perhaps Microsoft pays them
good money for dissing Linux users. However, im not buying Windows
os license ;)
1. Servers dont have that VAC protection sign on connect / map
change.
2. Typing 'status' to server console says "insecure (secure mode
enabled, disconnected from Steam3)"
No, i think its really down for Linux :(.
-ics
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