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Hi,

I used to play with FreeBSD Kernel 1000 HZ and pb3 + sys_ticrate 10000 to
get stable 1000 FPS on my server, back in the days.

Actually with linux debian kernel 2.6.X when i try those setting, all went
fast in the game, reload faster, C4 loose 3 - 5 sec, etc ...

Are there any workaround for me to use pb3 + sys_ticrate 10000 and a high HZ
kernel to get a smooth and very accurate game server ?

System are : Intel Xeon SMP on debian ETCH with up to 2.6.22.1 but tryed
alot of 2.6.x kernel all are getting the server to bug on timer.

Best regards,

Antony.
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