Active and experienced admins are your best weapon against cheaters. I would
also recomend joining an anti-cheat organisation which verify and sync bans.
Here in Norway, several large communities has joined forces against cheaters
via an organisation named Radar. All members of Radar share their bans
(after radar-admins have approved the demos) - giving us a much more
efficient way of dealing with cheaters.

The most common cheats are still WH, aimbot and no-recoil. Though most are
quite easy to spot, a few "designer cheats" has emerged the last year or so,
with much more possibilites for the user to tweak. These are alot more
"sophisticated", and the usual give-aways are more subtle.

One of the most common mistakes a "skilled" cheater does, is to often
"forget" to check dangerous spots as long as there is noe real danger there
- since they of course already know this. This may be a sign for admins to
start recording a few demos of the player.

To analyze demos, I have a nice config here that might help you:

// F1 10% speed
// F2 50% speed
// F3 100% speed
// F4 500% speed
// F5 pause/resume demo
// F6 DEMOUI console
// F7 Wireframe
// F8 Wallhack
// F9 Mat_Proxy WH cycle on/off (alternative wh, press 2x)
// F10 Sound ESP (ukjent purpose)
// F11 minimodels on/off (for admin wh - used in combination with a 3. party
WH for demoanlyze)
// F12 Interpolate & impacts on/off (for aimbot detection)

echo "F1 10% hastighet";
echo "F2 50% hastighet";
echo "F3 100% hastighet";
echo "F4 500% hastighet";
echo "F5 resume/pause demo"
echo "F6 DEMOUI console"
echo "F7 Wireframe"
echo "F8 Wallhack"
echo "F9 Mat_Proxy WH cycle on/off"
echo "F10 Sound ESP"
echo "F11 minimodels on/off"
echo "F12 Interpolate on/off + impacts on (for aimbot detection)"

sv_cheats 1;

// Developer meldinger
alias "devoff" "developer -1; con_notifytime 0"
alias "devon" "con_notifytime 4; developer 1"
contimes 4

alias "interpolate" "interon";
alias "interon" "sv_cheats 1; sv_client_interpolate 0; cl_interpolate 0;
sv_showimpacts 1; devon; echo ** cl_interpolate off **; devoff; alias
interpolate interoff;";
alias "interoff" "sv_client_interpolate 1; cl_interpolate 1;
show_showimpacts 0; devon; echo ** cl_interpolate on **; devoff; alias
interpolate interon;";
bind "F12" "interpolate";

alias "minmod" "minon";
alias "minon" "cl_minmodels 1; cl_min_ct 1; cl_min_t 1; alias minmod minoff;
devon; echo ** cl_minmodels on (1) **; devoff";
alias "minoff" "cl_min_ct 2; cl_min_t 3; alias minmod minalloff; devon; echo
** cl_minmodels on (2/3) **; devoff";
alias "minalloff" "cl_minmodels 0; alias minmod minon; devon; echo **
cl_minmodels off **; devoff";
bind "F11" "minmod";

bind "F1" "demo_timescale 0.1; devon; echo ** 10% hastighet **; devoff";
bind "F2" "demo_timescale 0.5; devon; echo ** 50% hastighet **; devoff";
bind "F3" "demo_timescale 1; devon; echo ** 100% hastighet **; devoff";
bind "F4" "demo_timescale 5; devon; echo ** 500% hastighet **; devoff";

bind "F6" "demoui";

alias "demorun" "demoresume";
alias "demoresume" "demo_resume; alias demorun demopause; devon; echo **
Demo resumed **; devoff";
alias "demopause" "demo_pause; alias demorun demoresume; devon; echo ** Demo
paused **; devoff";
bind "F5" "demorun";

// mat proxy:

alias water00 "mat_proxy 2; alias waterUp water01"
alias water01 "mat_proxy 1; alias waterUp water00"
alias waterUp "water00"
bind F9 waterUp


//example sound esp:
alias sndesp00 "snd_show 1;snd_visualize 1;alias sndespUp sndesp01"
alias sndesp01 "snd_show 1;snd_visualize 1;snd_showmixer 1;alias sndespUp
sndesp02"
alias sndesp02 "snd_show 0;snd_visualize 0;snd_showmixer 0;alias sndespUp
sndesp00"
alias sndespUp "sndesp00"
bind F10 sndespUp




// example wirefame:
alias wireframe00 "mat_measurefillrate 0;mat_luxels 0;alias wireUp
wireframe09"
alias wireframe09 "mat_wireframe 0;mat_measurefillrate 1;mat_luxels 0;alias
wireUp wireframe00"
alias wireUp "wireframe00"
bind F7 wireUp


// example wallhack:
alias wall00 "mat_depthbias_normal 0;mat_luxels 0;r_drawopaquerenderables
1;mat_reversedepth 0;alias wallUp wall01"
alias wall01 "mat_depthbias_normal 1;alias wallUp wall02"
alias wall02 "mat_depthbias_normal 1;mat_luxels 1;alias wallUp wall03"
alias wall03 "wa6;mat_depthbias_normal 1;mat_reversedepth 1;mat_luxels
0;alias wallUp wall04"
alias wall04 "wa6;mat_depthbias_normal 0;mat_reversedepth 1;mat_luxels
0;alias wallUp wall05"
alias wall05 "wa6;mat_depthbias_normal 0;mat_reversedepth 1;mat_luxels
1;alias wallUp wall06"
alias wall06 "r_drawopaquerenderables 0;alias wallUp wall00"
alias wallUp "wall00"
bind F8 wallUp

From: "René Luckow" <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: Re: [hlds_linux] [VAC] Cheats
Date: Fri, 3 Aug 2007 13:33:14 +0200

--
[ Picked text/plain from multipart/alternative ]
So VAC don't update that regularly?

Is there anything new to watch for or jst the regular wallhack/aimbot
stuff?

Any website ressources to pull from?

At the moment I only have about 10 admins that game maybe a couple of times
a week, as the server has just been started again.

How do you deal with bans/complaints, are your admins required to record
cheaters for later inspection, maybe?

On 8/3/07, ics <[EMAIL PROTECTED]> wrote:
>
> I have to agree exactly 100% what Dan just said. Lots of active admins
> keeps cheaters away. VAC only keeps the already banned off.
>
> -ics
>
> Dan E kirjoitti:
> > My response: I hope you have many many admins.  There would be at
least
> one
> > cheater a day on my server.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of René
> Luckow
> > Sent: Friday, August 03, 2007 5:37 AM
> > To: [email protected]
> > Subject: Re: [hlds_linux] [VAC] Cheats
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > SInce I've been out of the loop for three years or so, could any of
you
> guys
> > tell me how effective VAC is nowadays? I mean, should I still look for
> > cheaters or just rest safely knowing that VAC will do my dirty work?
> >
> > On 7/30/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> >
> >> You can send those details directly to me.
> >>
> >> - Alfred
> >>
> >> Lubo wrote:
> >>
> >>> I have a question. Too many working cheats get to me theese days. Is
> >>> there somebody in Valve, who is interested in theese, so I can send
> >>> them to him, to add protection against them to VAC?
> >>>
> >>>
> >>> __________
> >>> http://sport.sme.sk - Najkomplexnejšie informácie zo športu
> >>>
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

_________________________________________________________________
MSN Search http://search.msn.no/ Raskere. Rett på sak. Mer presist.


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to