If you are running 1 gameserver on 2 cores then it will loose some because
of switching between core 0 and 1.
Its better to assign one gameserver to each core !

start with-
taskset -c 0 ./srcds_run

- for core 0

Peter
----- Original Message -----
From: "extendhost.de" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, September 06, 2007 8:12 PM
Subject: Re: [hlds_linux] HLDS Server FPS will not go over 250 frames per
second


on hlds replace -tickrate with +sys_ticrate

regards

Mike

Brandon Cherup schrieb:
--
[ Picked text/plain from multipart/alternative ]
I'm trying to run a 1000 fps server, yet i cant reach those specs. I have
a
core 2 duo 2.4 ghz and running debian 4.0 ( kernel 2.8.16 ).

 My server will only top out at 250, What am I doing wrong ?


My current cmd line is as follows


./hlds_run -game cstrike -tickrate 10000 +fps_max 1000 -pingboost 3
+maxplayers 32 +map de_dust
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to