On a box hosting 10 servers (Usually only 3-4 up at any time), we just
use symlinks to a single shared hl2 install- the game folder gets to be
a real copy, but bulk files are symlinked to avoid having to duplicate
them. Works like a charm.
Having just one startup script to edit is nice, too.

Crazy Canucks wrote:
> Yikes, if what you are saying is true, then based on my own install of
> DODS, TF2 takes at least a full GB all on it's own.  :(
>
> Drek
>
> Ryan Gurney wrote:
>> Drek,
>>
>> Can utilise an existing install.. however this is mine with just a plain
>> update of tf (with base hl2 files).
>>
>> [20:03:16 [EMAIL PROTECTED]:[~]# du -h --max-depth=1
>> 304K    ./.steam
>> 1.8G    ./srcds
>>
>> Hope this helps,
>> - Ryan
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Crazy
>> Canucks
>> Sent: Friday, 21 September 2007 7:24 PM
>> To: [email protected]
>> Subject: [hlds_linux] How much hdd space does TF2 take?
>>
>> I'm working with limited drive space.  Wondering how much space TF2
>> requires?  Does it require a full HL2 base install on it's own, or can
>> you install it into a base HL2 directory with other mods the way you can
>> with HL1 mods?
>>
>> Thanks, Drek
>>
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>
>
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