-- [ Picked text/plain from multipart/alternative ] On 9/22/07, Jon Swope <[EMAIL PROTECTED]> wrote: > > As long as they turn off the aim assist usually present in console games. > > Although, it probably still won't make a difference. :D > > ----- Original Message ----- > From: "Kevin J. Anderson" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Saturday, September 22, 2007 12:35 AM > Subject: Re: [hlds_linux] Team Fortress 2 release > > > > > > > > Martin Nicholls wrote: > >> Just to follow that up - it's probably the same code but it's locked to > a > >> platform I'd guess (note: guess), though if Valve want to help me prove > a > >> point I've been making for a few years then that's good too ;) > > > > HAHAHA, yes, valve, please let it finally be decided by letting > > kbd/mouse and the console folk throw down in the FPS genre. > > > > Kev > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
At PAX they had a Shadowrun console vs PC tournament. PCs stomped consoles, and the consoles even had aim assist. So yea, I doubt Valve will have TF2 Xbox vs PC servers... -- Donald -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

