Hello all, this question is directed to valve & the community here as I'm trying to dig up information on this.
I am the lead technical for running the game servers for the Keele University Gaming Association, we have run valve game servers for many years and have full permission from our information systems provider. These servers run exclusively for on campus students, as external UDP is blocked. I'd like to know if it's possible to run a content server for our members, ie all the gcf files are provided by our internal mirror to students, this mirror would not be visible externally. Our address range is on 160.5.x.x. The main driving force behind this is that each student has a limit of 500MB to download each day, as soon as this limit is reached their external internet connection is automatically cut off and reconnected the following day. Since our external network is SuperJANET, each student has a very fast connection to the internet and if steam is running, a user can be pushed over their limit within a minute. If we had an internal mirror for the steam gcf files then this would benefit our member base of 200 greatly. Otherwise we have to manually host all the gcf files on a web server. Also our LAN is technically 160.5.x.x and it'll be great if our servers could be listed in the LAN browser, however I see many topics regarding this. Cheers for reading Peter Brooks _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

