Hello all, this question is directed to valve & the community here as
I'm trying to dig up information on this.

I am the lead technical for running the game servers for the Keele
University Gaming Association, we have run valve game servers for many
years and have full permission from our information systems provider.
These servers run exclusively for on campus students, as external UDP
is blocked.

I'd like to know if it's possible to run a content server for our
members, ie all the gcf files are provided by our internal mirror to
students, this mirror would not be visible externally.
Our address range is on 160.5.x.x.

The main driving force behind this is that each student has a limit of
500MB to download each day, as soon as this limit is reached their
external internet connection is automatically cut off and reconnected
the following day. Since our external network is SuperJANET, each
student has a very fast connection to the internet and if steam is
running, a user can be pushed over their limit within a minute.
If we had an internal mirror for the steam gcf files then this would
benefit our member base of 200 greatly.

Otherwise we have to manually host all the gcf files on a web server.

Also our LAN is technically 160.5.x.x and it'll be great if our
servers could be listed in the LAN browser, however I see many topics
regarding this.

Cheers for reading

Peter Brooks

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