Load for me has been steadily increasing with each release. At the first
beta version, 24 players would peak the cpus in my box at about 50-60%.
The one prior to today was about 90-100%. I didn't update in time to
catch any players tonight, so we'll see how it goes tomorrow. I sure
hope there are some optimizations that can be made because the load has
measurably ramped up since the earlier versions.
James
Nye Liu wrote:
yes, the latest tf2 server code is terrible load wise and is very
unstable fps wise for me too
Cc2iscooL wrote:
--
[ Picked text/plain from multipart/alternative ]
Has anyone else noticed a huge hit on server CPU usage as well as
client FPS
drop? My server can't even hold 66 tickrate anymore since the update,
and my
client has gone from 60-80 FPS down to 20-40. I've asked other players
and
they all confirm a FPS drop, what's going on?
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