Negative, the system is 32bit.
The crashes started to occur after the last steam update. Before that there
wasn't any issue. The crashes *always* occur on a client connect event.

Cheers,

Saint K.

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Svensk Ljud & Ljus
Produktion
Verzonden: Thursday, December 13, 2007 3:10 PM
Aan: [email protected]
Onderwerp: Re: [hlds_linux] TF2 Server crash 1.0.1.1 pValidationContext
IPAddr2 != IPAddr1

Are you running 64-bits servers ?
The support for 64-bit is gone since last year at least..

I did get strange craches a year ago, but that turned out to be a hardware
problem.
Run memtest, check voltage ..

Good Luck !

Peter

----- Original Message -----
From: "Saint K." <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, December 13, 2007 2:26 PM
Subject: RE: [hlds_linux] TF2 Server crash 1.0.1.1 pValidationContext
IPAddr2 != IPAddr1


> And another crash today as written below...
>
> Saint K.
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Saint K.
> Verzonden: Wednesday, December 12, 2007 12:06 PM
> Aan: [email protected]
> Onderwerp: RE: [hlds_linux] TF2 Server crash 1.0.1.1 pValidationContext
> IPAddr2 != IPAddr1
>
> We're still experiencing this weird crashes, and still no word from
> VALVe....
>
> I'm starting to sound like a freakin broken record....
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Andrius Pirus
> Verzonden: Tuesday, December 11, 2007 3:53 PM
> Aan: [email protected]
> Onderwerp: RE: [hlds_linux] TF2 Server crash 1.0.1.1 pValidationContext
> IPAddr2 != IPAddr1
>
> --
> [ Picked text/plain from multipart/alternative ]
> Server continous to crash :(
>
> Error line:
> localhost:~# ./srcds_run: line 347: 31983 Segmentation fault (core
> dumped) $HL_CMD
>
> gdb --core=core.31983 showed only:
>
> This GDB was configured as "x86_64-linux-gnu".
> Failed to read a valid object file image from memory.
> Core was generated by `./srcds_i486 +sv_lan 0 -game tf -ip
> 81.198.234.21 -port 27015 +maxplayers 24 -'.
> Program terminated with signal 11, Segmentation fault.
> #0 0xf7dee756 in ?? ()
>
> debug.log shows no info, only server's startup line and End of source
> crash report
>
> Please help.
> Quoting "Saint K." :VALVe,
>
> Do you have any response to this? Just experienced another crash as
> written
> below.
>
> Regards,
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Saint K.
> Verzonden: Tuesday, December 04, 2007 10:32 PM
> Aan: [email protected]
> Onderwerp: RE: [hlds_linux] TF2 Server crash 1.0.1.1
> pValidationContext
> IPAddr2 != IPAddr1
>
> Hi,
>
> I think we're experiencing the same problems. Both our TF2 servers
> are
> experiencing rare crashes. The crashes always occur when a client
> connects,
> but I haven't been able to capture a crash error from the logs(last
> line is
> always a client connected line, then it breaks down).
>
> There is no way of telling when the server crashes. Sometimes it runs
> fine
> for day's, and other times, like today, they crash 2 or 3 times.
>
> I can't seem to find the problem itself, and I am quite confident its
> not an
> issue on my machine itself.
>
> Hopefully some one from VALVe can look into this issue, because I am
> clueless what to do about it from my side.
>
> Cheers,
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens AnAkIn .
> Verzonden: Sunday, December 02, 2007 7:30 PM
> Aan: [email protected]
> Onderwerp: Re: [hlds_linux] TF2 Server crash 1.0.1.1
> pValidationContext
> IPAddr2 != IPAddr1
>
> --
> [ Picked text/plain from multipart/alternative ]
> Same problem here...
>
> The server worked without crash so much time with people playing on
> it, and
> suddenly it started doing that.
>
> 2007/11/27, Procyon :
>
> Server shutdowns with message: Expr:
> pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
> pValidationContext->m_u32UserIDTicketValidationServerIPAddr1
>
> game: TF2
> version : 1.0.1.1/14 3301 Linux
> Metamod:Source version 1.6.0.533
> SourceMod Version: 1.0.0.1732
>
> The folowing is four snippets from the serverlogs where two players
> from
> the same ip apparently made the server shutdown while trying to
> connect:
>
> Client "dwk80" connected (81.226.244.113:27005).
>
> DebugAssert
> Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
> pValidationContext->m_u32UserIDTicketValidationServerIPAddr1
> Line: 1942
> File: ../Engine/Src/SteamValidateUserIDTickets.cpp
> /home/procyon/srcds/orangebox/srcds_run: line 346: 10196
> Aborted $HL_CMD
> Add "-debug" to the /home/procyon/srcds/orangebox/srcds_run command
> line
> to generate a debug.log to help with solving this problem
> Tue Nov 27 21:30:42 CET 2007: Server restart in 10 seconds
> ---------------------------------
> Client "bamyam" connected (81.226.244.113:49868).
>
> DebugAssert
> Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
> pValidationContext->m_u32UserIDTicketValidationServerIPAddr1
> Line: 1942
> File: ../Engine/Src/SteamValidateUserIDTickets.cpp
> /home/procyon/srcds/orangebox/srcds_run: line 346: 31267
> Aborted $HL_CMD
> Add "-debug" to the /home/procyon/srcds/orangebox/srcds_run command
> line
> to generate a debug.log to help with solving this problem
> Tue Nov 27 21:32:49 CET 2007: Server restart in 10 seconds
>
> ----------------------------------
>
> Client "dwk80" connected (81.226.244.113:27005).
>
> DebugAssert
> Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
> pValidationContext->m_u32UserIDTicketValidationServerIPAddr1
> Line: 1942
> File: ../Engine/Src/SteamValidateUserIDTickets.cpp
> /home/procyon/srcds/orangebox/srcds_run: line 346: 31312
> Aborted $HL_CMD
> Add "-debug" to the /home/procyon/srcds/orangebox/srcds_run command
> line
> to generate a debug.log to help with solving this problem
> Tue Nov 27 21:33:59 CET 2007: Server restart in 10 seconds
>
> ----------------------------------
>
> Client "bamyam" connected (81.226.244.113:26392).
>
> DebugAssert
> Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
> pValidationContext->m_u32UserIDTicketValidationServer
> IPAddr1
> Line: 1942
> File: ../Engine/Src/SteamValidateUserIDTickets.cpp
> /home/procyon/srcds/orangebox/srcds_run: line 346: 31339
> Aborted $HL_CMD
> Add "-debug" to the /home/procyon/srcds/orangebox/srcds_run command
> line
> to generate a debug.log to help with solving this
> problem
> Tue Nov 27 22:18:15 CET 2007: Server restart in 10 seconds
>
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> --
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.5.503 / Virus Database: 269.16.12/1163 - Release Date:
> 12/1/2007
> 12:05 PM
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> 12/3/2007
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> 2:51 PM
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