Hello, we are running one TF2 server and other servers on one machine (CSS, DODS, COD4, HLDS). The machine is a q6600 with 4 GB RAM. Until the TF2 update today all server were running fine, today the other servers started to lag. The CPU usage is the same like yesterday, 60% on full servers on all cores, so the CPU is idling more or less. When the TF2 server becomes full, all other servers start to lag (24 player TF2). I tried with taskset to force the affinity to one CPU, but the problem still exist. I found the new cvar threadpool_affinity which is set to 1 by default. I tried to set to 0, but then the server crashes at start. The sytem is Linux Debian Etch with 2.6.20 kernel.
Anyone knows how to solve this problem? Best regards Ronny Schedel _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

