Hi for all.

Subject!
It's really?
We running steam dedicated servers Counter-Strike and Half-Life. Now
involving our customers to use license versions Valve's games. But
most users in our LAN use non-Steam versions. It's really blocked
non-Steam clients in Lan? That users, who use non-Steam versions could
not be connected to game of other users and could not find non-Steam
games in a local network.

Regards,
Andrey.


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