Best way to handle problems like these is "checking ID at the door", not 
waiting until they tear up the place.  In other words, do some string 
checking against known bad characters in the places users can set/change 
their names.

The psychostats developer said he was not going to try to address this 
problem because the server engine isn't supposed to be allowing that 
character to be used in the first place.

I was really just pointing this out as another instance of failing to 
check characters used in players names causing problems.

Heh, I don't even run gameservers anymore.  Once I realized that a few 
months' of those dedicated server rental fees would buy ME a machine 
that would run circles around those dedicated servers, "paying to 
babysit" and being a guinea pig at the point of a machine gun lost the 
rest of its appeal. 

Jon Swope wrote:
> While Psychostats halting completely is indeed an error with Psychostats, 
> allowing unescaped double quotes in usernames breaks Valve's own logging 
> format.  While minor (it only hurts log parsing programs) it still should 
> qualify as a bug.
>
> While through some crazy regexing the logs can still be parsed, it shouldn't 
> be necessary to have to handle both of these cases:
>
> "Cow<1><STEAM_0:1:1><Red>"
> "Cow "of the night"<2><STEAM_0:1:2><Blue>"
>
> ----- Original Message ----- 
> From: "LDuke" <[EMAIL PROTECTED]>
>
>   
>> Sounds like Psychostats needs to be fixed.
>>     


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