Yeah, you could easily set a cron job up to remove any files in that 
directory older than X days.

Kevin Anderson (not original responder)

Ryan Mannion wrote:
> Kevin,
> 
> Thank you for the information. For future reference, clearing out the
> downloads cache solved the problem for me - it turns out my server had
> accumulated about 11,000 files there.
> 
> Ryan
> 
> On Thu, May 1, 2008 at 12:57 PM, Kevin Ottalini <[EMAIL PROTECTED]> wrote:
>> Ryan,
>>    The warning about CreateFragmentsFromFile is just about player's sprays
>> being uploaded/downloaded and is normal and should have no impact on the
>> server or gameplay.
>>
>> It is a good idea to delete all the sprays resident in 'downloads/ from time
>> to time to prevent lag as the server searches to see if that spray is
>> already present.
>>
>> When the server finds a spray and has to compress it this can cause lag.
>>
>> One very easy fix if you see ongoing problems with this is to just disable
>> sprays for a bit.
>>
>> sv_send_logos 0
>>
>>
>>
>>
>> ----- Original Message -----
>> From: "Ryan Mannion"
>> To: "Half-Life dedicated Linux server mailing list"
>> <[email protected]>
>> Sent: Thursday, May 01, 2008 11:03 AM
>> Subject: Re: [hlds_linux] Linux srcds performance unacceptable
>>
>>
>>> I agree with Nephyrin but also wanted to add another problem that's
>>> been ongoing for a while. When players connect, I often see lines in
>>> the form "CreateFragmentsFromFile: 'downloads/5e255ec6.dat' doesn't
>>> exist." duplicated in the server console dozens of times (seems to be
>>> correlated to the number of players connected). My guess is that it
>>> has something to do with distributing custom sprays to players.
>>> Regardless, those lines correspond to massive server pauses that
>>> players notice. With the reserved slot system I use which could lead
>>> to someone reconnecting multiple times in a short period of time, the
>>> pauses resulting from the CreateFragmentsFromFile issue become
>>> extremely disruptive.
>>>
>>> From a cursory search, this problem has been present since at least
>>> 2005. Is there anything that can be done about it while maintaining
>>> clients' ability to download maps?
>>>
>>> Ryan
>>
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