Hi Everyone! I've started looking into the effects of the fpsboost on CPU usage/ the FPS themselves and found a few oddities .
For example, which would be better? Boosted 66 fps or nonboosted 66 (fpx_max 66)? Nonboosted running at ~62 +/- fps while using around 2% total CPU or "5.47" per core on a full server (hoovers around "0.00" most of the time) http://is1337.net/boostsrcds/nonboosted.PNG Boosted running at ~62 +/- fps while using around 47% total CPU or "77.84" per core on a full server. http://is1337.net/boostsrcds/boosted_66.PNG Also what would the CPU usage difference be between say fps_max 60 and fps_max 999 when boosted? 60 boosted: http://is1337.net/boostsrcds/boosted_60.PNG 900 boosted: http://is1337.net/boostsrcds/boosted_fps.PNG http://is1337.net/boostsrcds/booster_900-p2.PNG 300 boosted: http://is1337.net/boostsrcds/boosted_fps.PNG No difference... both use up the same amount of CPU to do either 60 fps or 600+ So my question being... Which is better? Seeing that at the same fps_max level the Total CPU usage can go from 2% to 50% just by running the boost... What do you guys think? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

