In console: r_sse2 prints: SSE2 code is disabled In windows, enabled. Sigh. Upon further digging it also isn't picking up "CMOV" and "FCMOV" capabilties. This is on a "Kentsfield" Xeon that does indeed have CMOV, FCMOV, SSE2, SSE3, SSSE3, SSE4...
I wrote a dirty hack to make it always detect these, and did notice a (pretty minor) performance increase. There's still no way to make linux servers perform anywhere close to "unboosted" windows servers - stable 80fps in a linux server takes about 1000% more CPU, about the same as 'boosting' a windows server. Something relating to the frame loop. Please take a look :( I want my CPUz back valve! You stoaled mai cpuz :( - Neph _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

