AFAIK is does cache the MOTD

i've had this problem, but not with dynamic info - just static. I had to
change the name of the file to get it to show the new version.

As for where the MOTD is cached, i think someone mentioned that it uses IE
offscreen and builds and renders a shot of the MOTD. I could be wrong about
that.


On 6/25/08, Coldorak <[EMAIL PROTECTED]> wrote:
>
> Hi
>
> Using your howto and my own server scripts, I've made this MOTD:
> http://www.coldfire.info/tf2/motd/cold/motd2.html
>
> You'll recognize the background image from specialattack.net, while what
> was
> motd.png has been replaced by a dynamically generated image.
> The problem I have is that when I join the server, I see the motd with the
> right currentmap/nextmap colored, but after a changemap, the image has not
> been refreshed.
> I've made several tests using the url linked above outside tf2, and the
> update is fine. It seems TF2 (client-side) caches the motd. Am I wrong?
> I've
> made other tests, like changing map, then disconnect and reconnect to my
> TF2
> server, but the motd was still not updated.
> So I stopped the server, made specific config files for the first 2 maps,
> with motdfile "motdtest1.txt" for the first map config, and motdfile
> "motdtest2.txt" for the second one, each motdfile being a simple text file
> saying the map name. I restarted the server, joined it, and the motd I saw
> was... still the graphical one.
> So what do I do wrong? Does someone know where is the motd cached?
> How can I be sure of what does work and what doesn't work?
> When I'll be done with that, I'll publish my php motd source code for those
> who want it
> Thanks for your help
>
> Cold'
>
> On Sun, Jun 15, 2008 at 7:41 PM, Patrick Shelley <[EMAIL PROTECTED]>
> wrote:
>
> > I'm gonna mess about with this later today - will let u know how i get
> on.
> >
> > Cheers Saint !
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