I think the "delay" has to do with the new patch to fix the memory leak. 
I'm guessing round-end is when it clears the memory used for the "equip" 
command, as was causing massive memory leaks, thus causing the server to 
pause for a second or two. I've noticed a small delay, but on my servers 
it really isn't that noticeable.

bl4nkeh wrote:
> Happens on my popular Linux box as well. It mainly happens when the 
> server is full and it's on larger maps. There's a slight delay on 
> smaller maps, but it's not as bad as the big ones.
>
> 1nsane wrote:
>   
>> Same here, Windows. For me this is also accompanied by a CPU usage Spike to
>> 100%.
>>
>> On Fri, Jul 4, 2008 at 12:55 PM, Vladimir Osipenko <[EMAIL PROTECTED]>
>> wrote:
>>
>>   
>>     
>>> yeah, we also noticed
>>>
>>> On 04/07/2008, Nicholas Hastings <[EMAIL PROTECTED]> wrote:
>>>     
>>>       
>>>> We have also noticed that on at least 2 of our 3 servers (both windows),
>>>> not sure about our third.
>>>>
>>>> AnAkIn . wrote:
>>>>       
>>>>         
>>>>> After updating my TF2 server, it seems that everybody notice a 5 second
>>>>> lag
>>>>> at the end of the round/start of new round, the server is like timing
>>>>>         
>>>>>           
>>> out.
>>>     
>>>       
>>>>> Anyone noticed this with his server?
>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>>         
>>>>>           
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>>>>       
>>>>         
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>>> please visit:
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>>>
>>>     
>>>       
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>>
>>   
>>     
>
>
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