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> Today's Topics:
>
>    1. CS Source, Iptables issue (Olivetiti)
>    2. tr: hello! (Morgan)
>    3. hlds_l servers hang at startup ("No masters loaded") (Marcel)
>    4. Re: hlds_l servers hang at startup ("No masters loaded")
>       (Oliver Salzburg)
>    5. Re: hlds_l servers hang at startup ("No masters loaded") (Marcel)
>    6. Re: hlds_l servers hang at startup ("No masters loaded")
>       (AnAkIn .)
>    7. Re: hlds_l servers hang at startup ("No masters loaded") (Marcel)
>    8. Re: CS Source, Iptables issue (bl4nkeh)
>    9. Re: hlds_l servers hang at startup ("No masters loaded")
>       ( Faustas Bu?kevi?ius )
>   10. Re: hlds_l servers hang at startup ("No masters loaded") (Marcel)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 9 Jul 2008 10:39:21 +0200
> From: "Olivetiti" <[EMAIL PROTECTED]>
> Subject: [hlds_linux] CS Source, Iptables issue
> To: <[email protected]>
> Message-ID:
>       <!&[EMAIL PROTECTED]>
>       
> Content-Type: text/plain;     charset="iso-8859-1"
>
> Server is running on port 27016, TCP and UDP ports 27000 to 28000 inclusive
> are open.
>
> The bis issue is the server is well shown in browser list but is marked as
> ?not responding? when I try to view game info ?
>
> Any clue on this ?
>
>
>
> ------------------------------
>
> Message: 2
> Date: Wed,  9 Jul 2008 10:52:14 +0200 (CEST)
> From: Morgan <[EMAIL PROTECTED]>
> Subject: [hlds_linux] tr: hello!
> To: [email protected]
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=UTF-8
>
>
> game counter strike condition zero
>
>
>
>
>   
>> Message du 07/07/08 19:01
>> De : "Morgan" 
>> A : [email protected]
>> Copie ? : 
>> Objet : hello!
>>
>>
>>     
> hi me morgan in the probleme
>
> error on the server disconnet 91.121.141.222:27015
>
> Error: server failed to transmit file 'AY&SY1(|z'
> Last 32 messages parsed.
> 34507 0081 Location
> 34507 0085 ScoreAttrib
> 34507 0088 Location
> 34507 0099 ScoreAttrib
> 34507 0102 ScoreAttrib
> 34507 0105 Location
> 34507 0109 ScoreAttrib
> 34507 0112 ScoreAttrib
> 34507 0115 Location
> 34507 0119 ScoreAttrib
> 34507 0122 Location
> 34507 0133 ScoreAttrib
> 34507 0136 Location
> 34507 0147 ScoreAttrib
> 34507 0150 Location
> 34507 0161 Money
> 34507 0167 svc_setview
> 34507 0170 NVGToggle
> 34507 0172 ScoreAttrib
> 34507 0175 Location
> 34507 0186 ScreenFade
> 34507 0197 RoundTime
> 34507 0200 ScoreAttrib
> 34507 0203 Location
> 34507 0214 ScoreAttrib
> 34507 0217 Location
> 34507 0228 svc_event_reliable
> 34507 0231 ScoreAttrib
> 34507 0234 CurWeapon
> 34507 0238 CurWeapon
> 34507 0242 svc_filetxferfailed
> BAD: 253:svc_bad
> Host_Error: CL_ParseServerMessage:
>
> ------------------------------
>
> Message: 3
> Date: Wed, 09 Jul 2008 17:14:10 +0200
> From: Marcel <[EMAIL PROTECTED]>
> Subject: [hlds_linux] hlds_l servers hang at startup ("No masters
>       loaded")
> To: Half-Life dedicated Linux server mailing list
>       <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-15; format=flowed
>
> Hi,
>
> My hlds servers hang for some minutes on startup.
>
> --------------
> Console initialized.
> scandir failed:/path/hlds_l/./valve/SAVE
> scandir failed:/path/hlds_l/./platform/SAVE
> Protocol version 47
> Exe version 1.1.2.5/Stdio (cstrike)
> Exe build: 20:02:44 Oct 24 2006 (3651)
> STEAM Auth Server
> couldn't exec language.cfg
> Enabling LOWDELAY TOS option
> Server IP address IP:POR
> scandir failed:/path//hlds_l/./valve/SAVE
> scandir failed:/path/hlds_l/./platform/SAVE
> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >= 
> m_nPerformanceCounterStart
>
> Server logging data to file logs/L0709006.log
> --------------
>
> "sleep 500" ;)
>
> --------------
> No masters loaded
> Using default master
> Connection to Steam servers successful.
>     VAC secure mode is activated.
> --------------
>
>
>
> I think it has something todo with the "No masters loaded" line - 
> haven't seen it before.
>
> Is it a steam problem or can it be fixed locally?
>
>
> cheers
>
> - Marcel
>
>
>
>
>
>
>
> ------------------------------
>
> Message: 4
> Date: Wed, 09 Jul 2008 17:31:16 +0200
> From: Oliver Salzburg <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] hlds_l servers hang at startup ("No masters
>       loaded")
> To: Half-Life dedicated Linux server mailing list
>       <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>   
>> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >= 
>> m_nPerformanceCounterStart
>>     
>
> Did someone forget to initialize m_nPerformanceCounterEnd to a proper 
> value there? ;)
>
> I like how _reliable_timer is causing an assertion failure btw ;)
>
>
> Marcel wrote:
>   
>> Hi,
>>
>> My hlds servers hang for some minutes on startup.
>>
>> --------------
>> Console initialized.
>> scandir failed:/path/hlds_l/./valve/SAVE
>> scandir failed:/path/hlds_l/./platform/SAVE
>> Protocol version 47
>> Exe version 1.1.2.5/Stdio (cstrike)
>> Exe build: 20:02:44 Oct 24 2006 (3651)
>> STEAM Auth Server
>> couldn't exec language.cfg
>> Enabling LOWDELAY TOS option
>> Server IP address IP:POR
>> scandir failed:/path//hlds_l/./valve/SAVE
>> scandir failed:/path/hlds_l/./platform/SAVE
>> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >= 
>> m_nPerformanceCounterStart
>>
>> Server logging data to file logs/L0709006.log
>> --------------
>>
>> "sleep 500" ;)
>>
>> --------------
>> No masters loaded
>> Using default master
>> Connection to Steam servers successful.
>>     VAC secure mode is activated.
>> --------------
>>
>>
>>
>> I think it has something todo with the "No masters loaded" line - 
>> haven't seen it before.
>>
>> Is it a steam problem or can it be fixed locally?
>>
>>
>> cheers
>>
>> - Marcel
>>
>>
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>   
>>     
>
>
>
> ------------------------------
>
> Message: 5
> Date: Wed, 09 Jul 2008 18:21:30 +0200
> From: Marcel <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] hlds_l servers hang at startup ("No masters
>       loaded")
> To: Half-Life dedicated Linux server mailing list
>       <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>   
>>> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >= 
>>> m_nPerformanceCounterStart
>>>       
>> Did someone forget to initialize m_nPerformanceCounterEnd to a proper 
>> value there? ;)
>>
>> I like how _reliable_timer is causing an assertion failure btw ;)
>>     
>
> But that's not my job, is it?
>
> By the way: I thought assertions should be disabled in "Release"-mode to 
> NOT slow down programs. Valve missed to change from Debug-mode? ;)
>
>
> Well, I don't think this fixed my problem:
>
>
> "sleeeeeeeeeeep"
>  > --------------
>  > No masters loaded
>  > Using default master
>  > Connection to Steam servers successful.
>  >     VAC secure mode is activated.
>  > --------------
>
>
>
> ------------------------------
>
> Message: 6
> Date: Wed, 9 Jul 2008 18:50:38 +0200
> From: "AnAkIn ." <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] hlds_l servers hang at startup ("No masters
>       loaded")
> To: "Half-Life dedicated Linux server mailing list"
>       <[email protected]>
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Dunno if this is related to your problem but:
> Server IP address IP:POR
>
> It seems that you have +ip IP and +port POR in the command linde?
>
> 2008/7/9 Marcel <[EMAIL PROTECTED]>:
>
>   
>>>> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
>>>>         
>> m_nPerformanceCounterStart
>>     
>>> Did someone forget to initialize m_nPerformanceCounterEnd to a proper
>>> value there? ;)
>>>
>>> I like how _reliable_timer is causing an assertion failure btw ;)
>>>       
>> But that's not my job, is it?
>>
>> By the way: I thought assertions should be disabled in "Release"-mode to
>> NOT slow down programs. Valve missed to change from Debug-mode? ;)
>>
>>
>> Well, I don't think this fixed my problem:
>>
>>
>> "sleeeeeeeeeeep"
>>  > --------------
>>  > No masters loaded
>>  > Using default master
>>  > Connection to Steam servers successful.
>>  >     VAC secure mode is activated.
>>  > --------------
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
>
> ------------------------------
>
> Message: 7
> Date: Wed, 09 Jul 2008 19:34:49 +0200
> From: Marcel <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] hlds_l servers hang at startup ("No masters
>       loaded")
> To: Half-Life dedicated Linux server mailing list
>       <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>
>   
>> Dunno if this is related to your problem but:
>> Server IP address IP:POR
>>     
>
> I've edited this to not publish the IP:
>
> It's definately a correct IP of the server and "hostname -i" returns the 
> primary IP of the host.
>
>
>
> ------------------------------
>
> Message: 8
> Date: Wed, 09 Jul 2008 13:47:57 -0400
> From: bl4nkeh <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] CS Source, Iptables issue
> To: Half-Life dedicated Linux server mailing list
>       <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=windows-1252; format=flowed
>
> I use to get this as well, but it turned out it was just my internet 
> connection (possibly my old router) screwing with things. Does this 
> happen for just you or does it happen for anybody that views the server 
> info?
>
> Olivetiti wrote:
>   
>> Server is running on port 27016, TCP and UDP ports 27000 to 28000 inclusive
>> are open.
>>
>> The bis issue is the server is well shown in browser list but is marked as
>> ?not responding? when I try to view game info ?
>>
>> Any clue on this ?
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>   
>>     
>
>
>
>
> ------------------------------
>
> Message: 9
> Date: Wed, 9 Jul 2008 19:35:19 +0100
> From: " Faustas Bu?kevi?ius " <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] hlds_l servers hang at startup ("No masters
>       loaded")
> To: "Half-Life dedicated Linux server mailing list"
>       <[email protected]>
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> This happens whether you specify +ip or not. Seems to me like Valves'
> issue, on that note I would suggest others not to restart their
> servers right now. It does however work with -nomaster but well..
>
> On Wed, Jul 9, 2008 at 6:34 PM, Marcel <[EMAIL PROTECTED]> wrote:
>   
>>> Dunno if this is related to your problem but:
>>> Server IP address IP:POR
>>>       
>> I've edited this to not publish the IP:
>>
>> It's definately a correct IP of the server and "hostname -i" returns the
>> primary IP of the host.
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
>
>
> ------------------------------
>
> Message: 10
> Date: Wed, 09 Jul 2008 20:49:09 +0200
> From: Marcel <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] hlds_l servers hang at startup ("No masters
>       loaded")
> To: Half-Life dedicated Linux server mailing list
>       <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>   
>> This happens whether you specify +ip or not. Seems to me like Valves'
>> issue, on that note I would suggest others not to restart their
>> servers right now. It does however work with -nomaster but well..
>>     
>
> You're right, with -nomaster it works. But I think nobody wants to 
> disable the masterserver communication ;)
>
> Can someone verify the problem, just to get sure?
>
>
> - Marcel
>
>
>
> ------------------------------
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
> End of hlds_linux Digest, Vol 5, Issue 17
> *****************************************
>
>   

Hello,

I have same issue, but I'm running all servers with -nomaster, despite 
of this I have issue with HLTV, there is no such option as -nomaster 
(only console command nomaster), but there is no way how to tell hltv to 
not connect to master servers on startup => all of my hltvs hang.

Is there a way how to disable master server notification BEFORE hltv 
starts? Or if someone can provide IPs of master servers that HLTV uses, 
I'll drop they with iptables => no timeout. Or a way how to set ips of 
master servers.

Thanks, Kveri


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