Hello, I'm setting up my first TF2 server and I'm having issues getting the "Waiting for players" to work properly on map change. I'd like it to wait about 60 seconds giving people enough time to connect and choose teams. Currently, it seems to show the "Waiting for Players" timer for like 10 seconds but then ends prematurely and jumps right into setup time.
Here's my server.cfg info: hostname "****" sv_password "" rcon_password "****" sv_rcon_banpenalty 5 sv_rcon_maxfailures 10 mp_autoteambalance 1 mp_autoteambalance_delay 60 mp_autoteambalance_warning_delay 30 mp_teams_unbalance_limit 1 mp_enableroundwaittime 1 mp_bonusroundtime 20 mp_restartround 20 mp_stalemate_timelimit 180 mp_timelimit 35 mp_stalemate_enable 1 mp_waitingforplayers_time 60 mp_waitingforplayers_cancel 0 mp_waitingforplayers_restart 1 mp_maxrounds 8 mp_winlimit 3 mp_forcecamera 1 mp_allowspectators 1 mp_footsteps 1 sv_cheats 0 sv_timeout 300 sv_consistency 1 decalfrequency 10 sv_voiceenable 1 sv_alltalk 0 mp_chattime 20 sv_allowupload 1 sv_allowdownload 1 net_maxfilesize 15 sv_downloadurl "****" sv_minrate 10000 sv_maxrate 25000 decalfrequency 10 sv_mincmdrate 30 sv_maxcmdrate 67 sv_minupdaterate 30 sv_maxupdaterate 67 sv_logbans 1 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 sv_lan 0 sv_region 0 sv_pausable 0 sv_pure 1 sv_pure_kick_clients 1 exec banned_user.cfg exec banned_ip.cfg Any suggestions? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

