As I said, 2 of us have the problem on the client side.  3 servers.  I have
only tested 2 maps.  Nothing has changed on my 2 servers.  I don't know if
the client was updated automatically, but not that I noticed.  After the
problem I did an update on my servers, but the problem persisted.

I only play and host custom maps, and mainly break maps.

During the 1 week vacation, my server and client computers were powered off.
I only powered them up.  No updates done by me.  Steam was auto updated, but
I don't think that should have caused game problems.  But I don't really
know, and as far as I know, it is the only thing that has changed.

I have not had a chance to explore more.

Anyone want to test?  It only starts acting up after 5-10 rounds.  When I
was on the third server, no one else complained.  So it would seem to be a
client side issue.

24.126.87.135:27015  # my server
24.126.87.135:27016  # my server
69.9.45.182:27015    # a random server with breakfloor

Is there a way to do -verify_all on the client side?

Astro

} -----Original Message-----
} From: [EMAIL PROTECTED] [mailto:hlds_linux-
} [EMAIL PROTECTED] On Behalf Of chillicane
} Sent: Sunday, August 03, 2008 6:40 PM
} To: Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] CSS problems
} 
} Wow thats impressive.Can you confirm its not just a client issue with one
} client or is this happening to everyone? Does it only occur on the break
} style maps, have you tried playing a normal map?
} Also check any plugins like sourcemod etc to see if there is something
} new/broken there that could be casuing this.
} Sounds to me like the quick fix would be a reinstall of the server, unless
} anyone else has come accross something like this?
} 
} 
} 
} On 8/4/08, Guy Watkins <[EMAIL PROTECTED]> wrote:
} >
} > I don't know if this is a server of client problem.
} >
} > I was on vacation for the past week.  No problems before vacation.  Now,
} 2
} > of us have problems on my servers and at least 1 other server.
} >
} > I host and play break maps, like breakfloor.  After a few rounds most
} > breakable objects are not visible, but still there.  I can shoot them
} and
} > hear them break and see the shards.  Also, at this time people are
} > invisible, but you can still see the stuff they are carrying.  The HE
} nade
} > looks like a flash or smoke while in the air, but still
} > explodes.  Sometimes
} > it is like we are in spec more.  Can't shoot, but can switch weapons and
} > walk, but our chat is grey as in spec.  The scoreboard is sometimes
} empty.
} > When we kill it shows "disconnected" killed "disconnected".
} >
} > What in the world went wrong in the past week?
} >
} > Thanks,
} > Astro
} >
} >
} > _______________________________________________
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} > please visit:
} > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >
} 
} 
} 
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} --------
} Chillidog Systems - Re-inventing the wheel for the sake of all humanity!
} --------
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