Hi this problem have only you or someone else? if only you than try in your client check defrag and content else, what maps you are using custom or original? if custom then may be some textures or models are missing
if your client is ok and your server is using original maps than try to del map/ models/ textures/ folders at server and reinstall yours letter from 4 августа 2008 г., 13:55:57: ---------------------- > Nope. I don't get wire frames. And I don't need to switch servers. Only > breakable objects are clear, and players. > } -----Original Message----- > } From: [EMAIL PROTECTED] [mailto:hlds_linux- > } [EMAIL PROTECTED] On Behalf Of Fedot > } Sent: Sunday, August 03, 2008 9:52 PM > } To: Half-Life dedicated Linux server mailing list > } Subject: Re: [hlds_linux] CSS problems > } > } hi > } Are you talking about this? > } http://forums.steampowered.com/forums/showthread.php?t=587530 > } } >> As I said, 2 of us have the problem on the client side. 3 servers. I > } have } >> only tested 2 maps. Nothing has changed on my 2 servers. I don't know > } if } >> the client was updated automatically, but not that I noticed. After the } >> problem I did an update on my servers, but the problem persisted. > } } >> I only play and host custom maps, and mainly break maps. > } } >> During the 1 week vacation, my server and client computers were powered > } off. } >> I only powered them up. No updates done by me. Steam was auto updated, > } but } >> I don't think that should have caused game problems. But I don't really } >> know, and as far as I know, it is the only thing that has changed. > } } >> I have not had a chance to explore more. > } } >> Anyone want to test? It only starts acting up after 5-10 rounds. When > } I } >> was on the third server, no one else complained. So it would seem to be > } a } >> client side issue. > } } >> 24.126.87.135:27015 # my server } >> 24.126.87.135:27016 # my server } >> 69.9.45.182:27015 # a random server with breakfloor > } } >> Is there a way to do -verify_all on the client side? > } } >> Astro > } } >> } -----Original Message----- } >> } From: [EMAIL PROTECTED] [mailto:hlds_linux- } >> } [EMAIL PROTECTED] On Behalf Of chillicane } >> } Sent: Sunday, August 03, 2008 6:40 PM } >> } To: Half-Life dedicated Linux server mailing list } >> } Subject: Re: [hlds_linux] CSS problems } >> } } >> } Wow thats impressive.Can you confirm its not just a client issue with > } one } >> } client or is this happening to everyone? Does it only occur on the > } break } >> } style maps, have you tried playing a normal map? } >> } Also check any plugins like sourcemod etc to see if there is something } >> } new/broken there that could be casuing this. } >> } Sounds to me like the quick fix would be a reinstall of the server, > } unless } >> } anyone else has come accross something like this? } >> } } >> } } >> } } >> } On 8/4/08, Guy Watkins <[EMAIL PROTECTED]> wrote: } } >>> } } >>> I don't know if this is a server of client problem. } } >>> } } >>> I was on vacation for the past week. No problems before vacation. > } Now, } >> } 2 } } >>> of us have problems on my servers and at least 1 other server. } } >>> } } >>> I host and play break maps, like breakfloor. After a few rounds most } } >>> breakable objects are not visible, but still there. I can shoot them } >> } and } } >>> hear them break and see the shards. Also, at this time people are } } >>> invisible, but you can still see the stuff they are carrying. The HE } >> } nade } } >>> looks like a flash or smoke while in the air, but still } } >>> explodes. Sometimes } } >>> it is like we are in spec more. Can't shoot, but can switch weapons > } and } } >>> walk, but our chat is grey as in spec. The scoreboard is sometimes } >> } empty. } } >>> When we kill it shows "disconnected" killed "disconnected". } } >>> } } >>> What in the world went wrong in the past week? } } >>> } } >>> Thanks, } } >>> Astro } } >>> } } >>> } } >>> _______________________________________________ } } >>> To unsubscribe, edit your list preferences, or view the list > } archives, } } >>> please visit: } } >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } } >>> } >> } } >> } } >> } } >> } -- } >> } -------- } >> } Chillidog Systems - Re-inventing the wheel for the sake of all > } humanity! } >> } -------- } >> } _______________________________________________ } >> } To unsubscribe, edit your list preferences, or view the list archives, } >> } please visit: } >> } http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } > } } >> _______________________________________________ } >> To unsubscribe, edit your list preferences, or view the list archives, > } please visit: } >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } > } > } > } -- > } С уважением, > } Fedot mailto:[EMAIL PROTECTED] > } > } > } _______________________________________________ > } To unsubscribe, edit your list preferences, or view the list archives, > } please visit: > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ---------------------- -- With regards Fedot mailto:[EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

