On Wed, 3 Sep 2008, Guy Watkins wrote:

> } -----Original Message-----
> } From: [EMAIL PROTECTED] [mailto:hlds_linux-
> } [EMAIL PROTECTED] On Behalf Of kabukiUkie
> } Sent: Wednesday, September 03, 2008 12:04 AM
> } To: Half-Life dedicated Linux server mailing list
> } Subject: Re: [hlds_linux] [hlds] Counter-Strike 1.6 Beta Available
> }
> } +1 on 64-bit binaries
> }
> } we have a beta server running for several days now, and one thing i
> } noticed
> } is that the player count reported in the server info is all messed up. I
> } see
> } a few other servers with the same problem. basically, the server info in
> } the
> } steam browser list and in game show that there are x amount of players
> } connected when there really aren't that many or any at all. console status
> } reports the correct number of players.
>
> I have seen this with CSS for about 1 year now.  Normally off by 1, but I
> have seen it off by 2 and 3.  I think this is reset if I restart the server.
>
> Also, server info shows 1 or 2 player names, even with no one connected.  I
> can even restart the server and the players are still listed.  So, this
> seems to be a client issue.

Sounds like it caches the data somewhere (over the rainbow)....

/Bjorn

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