On Wed, 3 Sep 2008, Guy Watkins wrote:
> } -----Original Message----- > } From: [EMAIL PROTECTED] [mailto:hlds_linux- > } [EMAIL PROTECTED] On Behalf Of kabukiUkie > } Sent: Wednesday, September 03, 2008 12:04 AM > } To: Half-Life dedicated Linux server mailing list > } Subject: Re: [hlds_linux] [hlds] Counter-Strike 1.6 Beta Available > } > } +1 on 64-bit binaries > } > } we have a beta server running for several days now, and one thing i > } noticed > } is that the player count reported in the server info is all messed up. I > } see > } a few other servers with the same problem. basically, the server info in > } the > } steam browser list and in game show that there are x amount of players > } connected when there really aren't that many or any at all. console status > } reports the correct number of players. > > I have seen this with CSS for about 1 year now. Normally off by 1, but I > have seen it off by 2 and 3. I think this is reset if I restart the server. > > Also, server info shows 1 or 2 player names, even with no one connected. I > can even restart the server and the players are still listed. So, this > seems to be a client issue. Sounds like it caches the data somewhere (over the rainbow).... /Bjorn _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

