Nice one people!

Psycho it is!

Thanks for your input.

Patrick


On 9/8/08, Kveri <[EMAIL PROTECTED]> wrote:
>
> yeah heatmaps are great, but they are expensive to generate. I was
> generating about 4000 heatmaps a day (per player per map per server),
> also psychostats ftw!
>
>
> Crazy Canucks  wrote / napĂ­sal(a):
> > And some of the features of the newest Psychostats versions are just
> > killer - I'm talking specifically about the heatmaps.  They are a bit of
> > work to set up, but once you've got them set up, I haven't seen any
> > other stats app that does a similar thing, and they are a great deal of
> fun.
> >
> > Drek
> >
> > Arg! wrote:
> >
> >> I run pshychostats and i cant recommend it enough.
> >>
> >> On Mon, Sep 8, 2008 at 9:01 AM, Keeper <[EMAIL PROTECTED]>
> wrote:
> >>
> >>
> >>
> >>> Plus this sounds promising...
> >>>
> >>>
> http://www.psychostats.com/forums/index.php?s=570cc3d5561651bfed890776729872
> >>> 4f&showtopic=18131<
> http://www.psychostats.com/forums/index.php?s=570cc3d5561651bfed8907767298724f&showtopic=18131
> >
> >>>
> >>> A lot more being done with PsychoStats and it is still community
> supported
> >>> and the developer is open to suggestions.
> >>>
> >>> HLStatsX is worthless, and as has been stated, is horribly coded.
> >>>
> >>> But 3.2 of PsychoStats will probably be the best one since 2.3.
> >>>
> >>> Keeper
> >>>
> >>> -----Original Message-----
> >>> From: ics [mailto:[EMAIL PROTECTED]
> >>> Sent: Sunday, September 07, 2008 1:41 PM
> >>> To: Half-Life dedicated Linux server mailing list
> >>> Subject: Re: [hlds_linux] Good Stats Package
> >>>
> >>>
> >>> I use Psychostats, a long time user (~4 years). It is said that version
> >>> 3.2 will have real time logging system, just like Hlstatx does
> >>> currently. I'd also say that there is still a free version of hlstatx
> >>> available but is a bit more limited. We run this on few of our TF2
> >>> servers where Psychostats isnt as good as it is in CSS.
> >>>
> >>> As for pros and cons of Psychostats, I am urged to mention that
> >>> Psychostats 2.3 was a stable release. Best one that i have yet used.
> >>> However, its old and outdated.
> >>>
> >>> Version 3.0 seems to drop some players off randomly and is a dud. Ill
> >>> get back to this in a moment why. Version 3.1 is more stable and seems
> >>> to find additional 500-1000 players from the same logs that version 3.0
> >>> ate and 3.1 has also more accurate logs parsing. The 3.0 version also
> >>> lost players randomly. First their game sessions started showing 0
> kills
> >>> and deaths and then the whole player disappeared into thin air. If i
> ran
> >>> the logs from the start with clean, the players appeared again.
> However,
> >>> i cant be arsed to run stats from the start every time a player gets
> >>> lost. It isnt funny to run 5 gigs of logfiles through the stats every
> >>> week just to keep all players intact in the statistics.
> >>>
> >>> Version 3.1 seems to be working better, however, i have had atleast 1
> >>> reported case where a player has disappeared into thin air. He wont
> show
> >>> up in stats at all but if i run the stats again from the logs (clean
> >>> start), that missing player is there again but no idea how long. 3.1 is
> >>> the version i have to use currently since there isnt a better version
> >>> out. Perhaps the upcoming 3.2 version will fix all of these issues.
> >>> Otherwise, Psychostats is ok system. There is a lots of data to look on
> >>> etc, just like hlstatsx. Psychostats is a bit delayed but there are
> some
> >>> plugins that can be used to retrieve data from the stats but its a good
> >>> idea to have a separate server running the stats as they consume a lot
> >>> of CPU while they update.
> >>>
> >>> -ics
> >>>
> >>>
> >>> _______________________________________________
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> >>>
> >>>
> >>>
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> >>
> >>
> >>
> >
> >
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> >
> >
>
>
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