But there should be a way how to make it work like i said - even if the timelimit ends winner isnt chosen to be the team which had more points but to let it end with suddendeath or stalemate. Just like every round when none of teams caps all the points. Quoting Ronny Schedel : If red has one point and blue none, then red was better on this map and won the map after the timelimit is reached. It's correct like it is. > Hello. Is there any way to disable this strange behaviour of server. I > have mp_timelimit 30 and in some maps if noone of teams can win in > time (for example in ctf_turbine and cp_badlands), map ends with this > and even of other team was better in last round, they loose. Is it > possible to make map end with stalemate or sudden death? Not round but > map. > > my server.cfg: > mp_timelimit 30 > mp_stealemate_enable 1 > mp_stalemate_timelimit 180 > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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