It means we don't call SetAffinity() so the server will go to the CPU the OS decides (and wander among CPU's). You may want to test the performance impact of letting it wander and use your own script to bind it to the CPU of your choice if that helps.
- Alfred > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds- > [EMAIL PROTECTED] On Behalf Of Steven Hartland > Sent: Monday, September 15, 2008 12:11 PM > To: Half-Life dedicated Win32 server mailing list; > [email protected] > Subject: Re: [hlds] Counter-Strike 1.6 Beta updated > > Does that mean it wont bind to any cpu specifically, i.e. it can use > any in the system? > or that it can use any CPU except CPU 0? > > Regards > Steve > > ----- Original Message ----- > From: "Jason Ruymen" <[EMAIL PROTECTED]> > > > > The Counter-Strike 1.6 Beta has been updated. Please run > hldsupdatetool > > to receive the updates. The specific changes are: > > > > - Added "-noaff" option for dedicated servers so it won't bind to CPU > 0 > > on windows > > ================================================ > This e.mail is private and confidential between Multiplay (UK) Ltd. and > the person or entity to whom it is addressed. In the event of > misdirection, the recipient is prohibited from using, copying, printing > or otherwise disseminating it or any information contained in it. > > In the event of misdirection, illegible or incomplete transmission > please telephone +44 845 868 1337 > or return the E.mail to [EMAIL PROTECTED] > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

