Try removing one processor. Btw I have 3 rigs, first: 2x dual-core xeon 5050, 8gb ddr 667MHz debian64 - sometimes lags, but I have mysql, apache and others stuff on this server, moving to dedicated server next month ;), second: 2x quad-core xeon E5335, 16gb ddr 667MHz, gentoo64 - hosting 1000FPS CS, TF2 servers, 15 CS1.6 1000FPS servers (~100ppls at max), 2TF2 32 slot publics (always full) and 4 TF2 match servers, ~70% utilization, no lags no problem. Third: 2x quad-core X5470 16gb ddr2 667MHz gentoo64 - hosting only 333FPS CS1.6 servers, now 63 servers at max ~450 ppls, util. 60% no lags no problems, but when I was using -pingboost 3 - lags, so if you're using -pingboost (1,2,3 no matter) at 1000Hz kernel, stop, server is already boosted just set sys_ticrate.
Kveri John Morgan wrote / napĂsal(a): > Hello ppl, > > I've a huge problem with performance of my servers. I'm hosting arround 30 > gameservers per 1 server, mostly CS 1.6, few CS:S and CS:CZ. Allways when > ~160-200 players play CPUs load jump from 30% to ~70-80% (suddenly all > processes are using more power of CPU) and players get lags. No matter what > kind of gameservers are working. On 1 server I'm put only CS 1.6, on another > I mixed CS 1.6 with CS:S. Both has these same problem. > > I tried in 2 different Data Centers so it's not a network problem. Maybe my > system was improperly setup. > > Configuration of servers: 2x Quad E5420, motherboard S5000PAL, 6x2GB FB-DIMM > 667, 2x SAS with RAID 1 (i tried with 1 disk, no positive result). > > System: Slackware 12.1 and Centos 5.2 > Kernel: 2.6.24.3, 2.6.25.4, 2.6.26.2 for Slack and 2.6.18-92.el5PAE for > Centos (default) > Kernel's Processor Settings which I tested: BIG SMP/PC Compatible, > 300/1000Hz, low-latency/server, preempt big kernel on/off, Core 2/newer > Xeon > > How it looks: > > Players: http://img81.imageshack.us/my.php?image=playersrt1.jpg > CPU Load: http://img221.imageshack.us/my.php?image=cpucr5.jpg > > I don't know what can I do. Old Dual Xeons 3.0Ghz with HT works fine with > ~100. I think that 2x Quad-Core Xeon should works fine with 300 playing > players. Don't You think so? > > P.S. Sorry for my english ;-) > > Regards, > J.Morgan > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

