Ah, the fps_max is a good option, I'll play around with that and maybe lower the fps for my hlds server a bit, as the cpu load seems to be a bit higher on that. Thanks for the tip.
So question number two is, does this mean my kernel is actually running at around 200hz, or is that more of a gettimeofday issue? Drek Gary Stanley wrote: > At 11:18 AM 9/21/2008, Crazy Canucks wrote: > >> I am running a 1000hz, low latency kernel. I have my -ticrate (command >> line option) set to 66 on my DOD: Source server. I thought that ticrate >> basically governed server fps, but when I run the "stats" command in the >> console, I see that my server is running at around 200 fps. >> > > Server FPS is measured by doing 2 gettimeofday() calls and doing some > math.. (subtracting both values for the nsec field?) > Anyways, most of the time what the server's FPS shows is how much > granularity HZ on the system is, or how accurate gettimeofday() is > going to be.. > If you only want the server to run at 66hz, just, well, lower HZ to > about 100 :) > > >> This doesn't appear to be a problem, I haven't noticed any excessive cpu >> load issues, however, I like to know what is going on and how things >> work, in case I do need to make adjustments. Why is my server running >> at 200 and not 66 fps? >> > > +fps_max 66? > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

