Howdie, I just tried out 1.6 Beta on a fully updated server and was able to russian walk (crouch run) quite happily with no noticeable increase in the noise generated. Furthermore, in-game names kept reverting to steam community names, though name change was possible through console, it just didnt last.
Regards, ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, October 03, 2008 7:28 PM Subject: hlds_linux Digest, Vol 8, Issue 16 > Send hlds_linux mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > or, via email, send a message with subject or body 'help' to > [EMAIL PROTECTED] > > You can reach the person managing the list at > [EMAIL PROTECTED] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds_linux digest..." > > > Today's Topics: > > 1. VMware ESX (Saint K.) > 2. Re: VMware ESX (Keeper) > 3. Re: VMware ESX (Oliver Salzburg) > 4. Re: VMware ESX (Dean Hamstead) > 5. TF2 join team msg gone? (Valve Linux) > 6. Re: [hlds] Counter-Strike 1.6 Beta updated (AnAkIn .) > 7. Re: VMware ESX (Colin Silcock) > 8. Re: [hlds] Upcoming MOD Dedicated Servers (Jason Ruymen) > 9. Re: [hlds] Upcoming MOD Dedicated Servers (Valtteri Kiviniemi) > 10. Re: [hlds] Upcoming MOD Dedicated Servers (Tom Leighton) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Oct 2008 12:25:41 +0200 > From: "Saint K." <[EMAIL PROTECTED]> > Subject: [hlds_linux] VMware ESX > To: "'Half-Life dedicated Win32 server mailing list'" > <[EMAIL PROTECTED]>, "'Half-Life dedicated Linux server > mailing list'" <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset="us-ascii" > > Hi, > > Is there anyone who has experience with running gameservers on an OS which > is installed on top of a VMware ESX install? > > If so, could you tell something about the performance (loss?) etc. > > We're thinking of installing VMware ESX on a new machine so we can run > win2k3 and Debian etch side by side as some games don't have Linux support > straight away, in that case we could fall back on windows if there is no > significant performance loss. > > > Cheers, > > > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Oct 2008 08:17:08 -0400 > From: "Keeper" <[EMAIL PROTECTED]> > Subject: Re: [hlds_linux] VMware ESX > To: "'Half-Life dedicated Linux server mailing list'" > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset="us-ascii" > > I've used it at work for production servers ( MSSQL, Exchange, ... ) and > it > works like a charm. We're moving to MS Hyper-V starting in Feb 09, not my > decision, and VMWare has always seemed to perform better than MS in the > Virtualization realm. > > That being said, I've never done it with game servers, I have run plenty > test boxes from within the GSX tho. Never had any issues there. ESX > would > be a better option IMO than the GSX. > > Keeper > -> -----Original Message----- > -> From: Saint K. [mailto:[EMAIL PROTECTED] > -> Sent: Friday, October 03, 2008 6:26 AM > -> To: 'Half-Life dedicated Win32 server mailing list'; 'Half-Life > dedicated > -> Linux server mailing list' > -> Subject: [hlds_linux] VMware ESX > -> > -> Hi, > -> > -> Is there anyone who has experience with running gameservers on an OS > which > -> is installed on top of a VMware ESX install? > -> > -> If so, could you tell something about the performance (loss?) etc. > -> > -> We're thinking of installing VMware ESX on a new machine so we can run > -> win2k3 and Debian etch side by side as some games don't have Linux > support > -> straight away, in that case we could fall back on windows if there is > no > -> significant performance loss. > > > > > ------------------------------ > > Message: 3 > Date: Fri, 03 Oct 2008 14:26:05 +0200 > From: Oliver Salzburg <[EMAIL PROTECTED]> > Subject: Re: [hlds_linux] VMware ESX > To: Half-Life dedicated Linux server mailing list > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Saint K. wrote: >> Hi, >> >> Is there anyone who has experience with running gameservers on an OS >> which >> is installed on top of a VMware ESX install? >> >> If so, could you tell something about the performance (loss?) etc. >> >> We're thinking of installing VMware ESX on a new machine so we can run >> win2k3 and Debian etch side by side as some games don't have Linux >> support >> straight away, in that case we could fall back on windows if there is no >> significant performance loss. >> >> >> Cheers > There will be performance loss (quite noticeable as well), but i am > unable to express it in numbers. > If you're going for a virtualization solution with a Linux host, you > better use KVM instead of VMWare. > > > > ------------------------------ > > Message: 4 > Date: Fri, 03 Oct 2008 22:36:56 +1000 > From: Dean Hamstead <[EMAIL PROTECTED]> > Subject: Re: [hlds_linux] VMware ESX > To: Half-Life dedicated Linux server mailing list > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > we tried running game servers in vmware and it was terrible. > > you should use a kernel level virtualizer (maybe like virtuozzo), not a > whole machine virtualizer. > > Dean > > Saint K. wrote: >> Hi, >> >> Is there anyone who has experience with running gameservers on an OS >> which >> is installed on top of a VMware ESX install? >> >> If so, could you tell something about the performance (loss?) etc. >> >> We're thinking of installing VMware ESX on a new machine so we can run >> win2k3 and Debian etch side by side as some games don't have Linux >> support >> straight away, in that case we could fall back on windows if there is no >> significant performance loss. >> >> >> Cheers, >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > ------------------------------ > > Message: 5 > Date: Fri, 3 Oct 2008 16:22:06 +0200 > From: "Valve Linux" <[EMAIL PROTECTED]> > Subject: [hlds_linux] TF2 join team msg gone? > To: <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset="iso-8859-1" > > Is it just my server, or did TF2 stop showing who ends up on what team, > and if they picked random, or a specific team to join? > > -Kim O. Baarsch > > ------------------------------ > > Message: 6 > Date: Fri, 3 Oct 2008 16:40:30 +0200 > From: "AnAkIn ." <[EMAIL PROTECTED]> > Subject: Re: [hlds_linux] [hlds] Counter-Strike 1.6 Beta updated > To: "Half-Life dedicated Linux server mailing list" > <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1 > > It seems that your in-game name is always reset to steam community each > time > you launch the game. > > 2008/10/3 Alfred Reynolds <[EMAIL PROTECTED]> > >> The update also fixes hltv not running under Linux. >> >> > -----Original Message----- >> > From: [EMAIL PROTECTED] [mailto:hlds- >> > [EMAIL PROTECTED] On Behalf Of Jason Ruymen >> > Sent: Thursday, October 02, 2008 6:08 PM >> > To: [email protected]; Half-Life dedicated Win32 >> server >> > mailing list >> > Subject: [hlds] Counter-Strike 1.6 Beta updated >> > >> > The Counter-Strike 1.6 Beta has been updated. Please run >> > hldsupdatetool >> > to recieve the update. The specific changes include: >> > >> > - Fixed a possible crash >> > - Don't force the Steam community name in the scoreboard, match the >> > in-game one >> > >> > Jason >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > ------------------------------ > > Message: 7 > Date: Fri, 3 Oct 2008 16:37:47 +0000 (UTC) >From: "Colin Silcock" <[EMAIL PROTECTED]> > Subject: Re: [hlds_linux] VMware ESX > To: "'Half-Life dedicated Linux server mailing list'" > <[email protected]> > Message-ID: <[EMAIL PROTECTED]@xtrahost.co.uk> > Content-Type: text/plain; charset="us-ascii" > > As I understand it, VMWare ESX is quite different to traditional versions > of VMWare (since it's a hypervisor based model). However, I don't have > much experience with it I'm afraid. My work provides Xen virtual servers, > and we did have a customer running a CS:Source server on it, not sure how > it performed though. If anyone has any experience running game servers on > Xen I'd be interested to hear how it went. > > Colin > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Dean > Hamstead > Sent: 03 October 2008 13:37 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] VMware ESX > > we tried running game servers in vmware and it was terrible. > > you should use a kernel level virtualizer (maybe like virtuozzo), not a > whole machine virtualizer. > > Dean > > Saint K. wrote: >> Hi, >> >> Is there anyone who has experience with running gameservers on an OS > which >> is installed on top of a VMware ESX install? >> >> If so, could you tell something about the performance (loss?) etc. >> >> We're thinking of installing VMware ESX on a new machine so we can run >> win2k3 and Debian etch side by side as some games don't have Linux > support >> straight away, in that case we could fall back on windows if there is no >> significant performance loss. >> >> >> Cheers, >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ------------------------------ > > Message: 8 > Date: Fri, 3 Oct 2008 11:06:04 -0700 > From: "Jason Ruymen" <[EMAIL PROTECTED]> > Subject: Re: [hlds_linux] [hlds] Upcoming MOD Dedicated Servers > To: "Half-Life dedicated Win32 server mailing list" > <[EMAIL PROTECTED]>, <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset="US-ASCII" > > We will be releasing the MODs for clients today. We've done a number of > updates for each of the dedicated servers. So if you are hosting a > server, please run hldsupdatetool now to get it updated. > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen > Sent: Wednesday, October 01, 2008 7:36 PM > To: Half-Life dedicated Win32 server mailing list; > [email protected] > Subject: [hlds] Upcoming MOD Dedicated Servers > > As most of you have probably heard, sometime tomorrow we'll be adding 5 > MODs to Steam for any user that owns a Source-based game. If you would > like to run a dedicated server for one or more of them, here are their > game names: > > ageofchivalry > diprip > insurgency > synergy > zps > > If you have any issues running a dedicated server, just let us know. > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ------------------------------ > > Message: 9 > Date: Fri, 03 Oct 2008 21:12:58 +0300 > From: Valtteri Kiviniemi <[EMAIL PROTECTED]> > Subject: Re: [hlds_linux] [hlds] Upcoming MOD Dedicated Servers > To: Half-Life dedicated Linux server mailing list > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Hi, > > So does this mean that the new cstrike update is coming? I tried to > update one of my gameservers: > > ./steam -command update -game cstrike -dir . > > Checking bootstrapper version ... > Updating Installation > Checking/Installing 'Counter-Strike Base Content' version 23 > > Checking/Installing 'Linux Server Engine' version 36 > > Checking/Installing 'Half-Life Base Content' version 11 > > HLDS installation up to date. > > Do I have to change cstrike to something else? > > -- > Yst?v?llisin terveisin, > > Dataproof > Aleksanterinkatu 7 A 14 > 15110 LAHTI > puh. 0405166397 > > Valtteri Kiviniemi > > > Jason Ruymen kirjoitti: >> We will be releasing the MODs for clients today. We've done a number of >> updates for each of the dedicated servers. So if you are hosting a >> server, please run hldsupdatetool now to get it updated. >> >> Jason >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen >> Sent: Wednesday, October 01, 2008 7:36 PM >> To: Half-Life dedicated Win32 server mailing list; >> [email protected] >> Subject: [hlds] Upcoming MOD Dedicated Servers >> >> As most of you have probably heard, sometime tomorrow we'll be adding 5 >> MODs to Steam for any user that owns a Source-based game. If you would >> like to run a dedicated server for one or more of them, here are their >> game names: >> >> ageofchivalry >> diprip >> insurgency >> synergy >> zps >> >> If you have any issues running a dedicated server, just let us know. >> >> Jason >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > ------------------------------ > > Message: 10 > Date: Fri, 03 Oct 2008 19:28:12 +0100 > From: Tom Leighton <[EMAIL PROTECTED]> > Subject: Re: [hlds_linux] [hlds] Upcoming MOD Dedicated Servers > To: Half-Life dedicated Linux server mailing list > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > No, this is the update for the 5 new mods that will be distributed > through steam. > > Valtteri Kiviniemi wrote: >> Hi, >> >> So does this mean that the new cstrike update is coming? I tried to >> update one of my gameservers: >> >> ./steam -command update -game cstrike -dir . >> >> Checking bootstrapper version ... >> Updating Installation >> Checking/Installing 'Counter-Strike Base Content' version 23 >> >> Checking/Installing 'Linux Server Engine' version 36 >> >> Checking/Installing 'Half-Life Base Content' version 11 >> >> HLDS installation up to date. >> >> Do I have to change cstrike to something else? >> >> > > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > End of hlds_linux Digest, Vol 8, Issue 16 > ***************************************** _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

