If you never give out your rcon password (or don't make it a really easy 
one) you'll never have to worry about this anyway.

Mattie wrote:
> Hey guys,
>
> I wanted to run this by the community. Your feedback is very much
> appreciated.
>
> How much would it annoy you if it was impossible to change rcon_password
> once any map had been loaded? In other words, the only way to change
> rcon_password would be in autoexec.cfg or server.cfg (and then the server
> would need to restart for it to take effect).
>
> Would this be incredibly painful?
>
> This single, simple change could dramatically decrease the amount of
> server-control exploits in the wild. The majority of these exploits require
> changing the password to something you don't know.
>
> I was thinking about this recently and I was debating either:
> (a) Working with you guys to ask Valve to make rcon_password unchangeable
> while the server is running, and/or
> (b) Making the EventScripts plugin enforce this by default (with an option
> to disable it if you're adventurous).
>
> What cases can you think of where it was important to be able to change
> rcon_password without taking the server down?
>
> The biggest argument I've heard so far is that if someone learns your
> rcon_password, you can't change it easily to prevent them. Unfortunately,
> though, most hackers change the rcon_password immediately so you're locked
> out of your own console. As such, this doesn't really work, anyway.
>
> Thoughts? Opinions? Thanks in advance,
> -Mattie
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