I think he meant reverse engineer the query packet format. Richard Eid wrote: > If I'm not mistaken, reverse engineering the code violates the SSA and is > also against the law. > > -Richard Eid > > > On Thu, Oct 23, 2008 at 1:07 PM, Martin Christophe <[EMAIL PROTECTED]> wrote: > > >> I'am really angry, after all updates there is a problem... >> >> Before this update one hlds process use 5-10% of the CPU, since the >> update of the protocol 48, the CPU grow up to 40% for ONE process... >> UDP query will require reverse engeenering as usual... ( because HL SDK >> is outdated ) >> And, in Counter-Strike, the number of informations send in one packet >> are 3 times bigger. >> >> But, >> The "svc_bad bug" is always here... >> There is 3 process for one server... >> VAC is useless... >> >> So my question is : >> >> When Valve will make upgrades and not downgrades after updates ? >> >> You are killing our game. >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >
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