On Sun, 26 Oct 2008, kama wrote:

>
>
> On Sun, 26 Oct 2008, kama wrote:
>
> >
> >
> > On Sat, 25 Oct 2008, Gary Stanley wrote:
> >
> > > At 04:29 AM 10/25/2008, kama wrote:
> > >
> > >
> > > >Hi!
> > > >
> > > >The server crashes under FreeBSD 6.x while using SMP. I have not tried 
> > > >any
> > > >other version of FreeBSD. Without SMP they dont crash, at least not as
> > > >often. The crashes occur on a empty server and could be within a couple 
> > > >of
> > > >minutes and sometimes it works for over 30 mins, but eventually they will
> > > >crash.
> > > >
> > > >One other issue is that the servers coredumps when exiting them. It does
> > > >not crash on a vanilla install. So I dont know if it is a metamod issue 
> > > >or
> > > >if it is a issue with the server itself when it comes on handling the
> > > >plugin.
> > >
> > > I don't see these issues, where does it crash? "debug.mpsafenet=0"
> > > might need to be added.
> >
> > The server stops responding after a while and then crash and get
> > restarted.
>
> I also get this:
> MasterRequestRestart
> Your server needs to be restarted in order to receive the latest update.
> L 10/26/2008 - 18:08:04: Your server needs to be restarted in order to
> receive the latest update.
>
>
> But its already updated:
> $ rm ~/.steam/ClientRegistry.blob
> $ rm InstallRecord.blob
> $ ./steam -command update -game cstrike -dir . -verify_all
> Checking bootstrapper version ...
> Getting version 34 of Steam HLDS Update Tool
> Downloading. . . . . . . . . . .Steam Linux Client updated, please retry
> the command
> $ ./steam -command update -game cstrike -dir . -verify_all
> Checking bootstrapper version ...
> Updating Installation
> No installation record found at .
> No installation record found at .
> No installation record found at .
> Checking/Installing 'Counter-Strike Base Content' version 25
>
>
> Checking/Installing 'Linux Server Engine' version 40
>
>
> Checking/Installing 'Half-Life Base Content' version 12
>
>
> HLDS installation up to date
> $
>
>
> I am linking all the binaries and certain directories to save space and
> only have to have one directory updated per server. I have checked all
> links and cant find anything that can produce that error.
>
> A nice feature would be the server to spit out what files that needs to be
> updated. Maybe just print the first one that needs to be updated.

This is the error I get:

pipes.cpp (600) : Assertion Failed: Stalled cross-thread pipe
pipes.cpp (600) : Fatal assert failed:
/home/VALVE/alfred/valve/steam3_rel_client/src/common/pipes.cpp, line 600.
Application exiting.

/Bjorn

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