Seems good, with a glibc 2.7 on another server The server quits complaining:
AppFramework : Unable to load module bin/engine_i486.so! Unable to load interface VENGINE_HLDS_API_VERSION002 from bin/engine_i486.so Thu Nov 6 10:26:13 CET 2008: Server Quit But I guess it's because Valve hasn't given yet all the binaries for the demo Cold On Thu, Nov 6, 2008 at 9:42 AM, ics <[EMAIL PROTECTED]> wrote: > Debian etch has also old gcc version, 4.1.2 among old glibc which is not > seems to be sufficient for l4d so your option would be to run > dist-upgrade to get newer packages or compile the new packages yourself. > Also if you are using stock kernels for etch, its a good idea to compile > newer one aswell. > > -ics > > Chris Green kirjoitti: > > I would guess this just means that you need to install a glibc 2.8 > package for your os (multiple versions can be present). > > This should be trivial if a precompiled package exists for your os and > version, and somewhat more complicated if not. > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto: > [EMAIL PROTECTED] On Behalf Of Raphael Hehl > > Sent: Wednesday, November 05, 2008 11:07 PM > > To: 'Half-Life dedicated Linux server mailing list' > > Subject: Re: [hlds_linux] l4d Dedicated server notes > > > > > > "* All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8 > > in order to take advantage of compiler fixes and optimization > > enhancements. In order to run the l4d Linux dedicated server, you > > will need a system which can run binaries built against this version > > of glibc." > > > > debian etch supports only Glibc 2.3, does this mean i'm not able to setup > a > > server with debian etch as host? > > > > -Raphael > > -----Ursprüngliche Nachricht----- > > Von: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Im Auftrag von Chris > > Green > > Gesendet: Donnerstag, 6. November 2008 02:37 > > An: '[email protected]' > > Betreff: [hlds_linux] l4d Dedicated server notes > > > > Linux dedicated server changes for Left4Dead > > > > There have been many changes, enhancements, and optimizations with the > > dedicated server for Linux: > > > > * All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8 > > in order to take advantage of compiler fixes and optimization > > enhancements. In order to run the l4d Linux dedicated server, you > > will need a system which can run binaries built against this version > > of glibc. > > > > * As a performance enhancement, the dedicated server can now use the > > hardware "RDTSC" timer instead of gettimeofday() for its internal > > timing, on systems which support it ( such systems are identified by > > having the "constant_tsc" flag set in /proc/cpuinfo ). When the code > > detects that the system has this, it will execute a benchmark to > > measure the actual rate of the hardware timer, and use this for all > > timing. If this causes trouble on a system, you can set the > > environment variable "RDTSC_FREQUENCY" to "disabled". > > > > * The Linux dedicated server is now capable of running multiple > > server instances as sub-processes off of one parent process. This > > provides a memory savings (through sharing of read-only data), a > > speedup when starting multiple servers, and also enhances server > > stability by having the servers restart as new sub-processes after > > each game is completed. This is controlled by the "-fork n" option. > > For instance, you can run "srcds_run -fork 5" to start up 5 separate > > server instances in this mode. > > > > * When -fork mode is enabled, some options on the command line can be > > parametrized based upon the server instance, by typing '##' on the > > launching line. For instance, "-fork 10 -netconport 90##" would > > cause the first server instance to use port 9001, the second to use > > 9002, etc. > > > > > > * There is a new remote access feature which allows a server > > administrator (or tool) to create a persistent connection to a > > running server, and to see its entire console output and send it > > commands. This feature is enabled by using the "-netconport" option > > when launching srcds_i486. For instance, if a server is started with > > "-netconport 9000", someone with access to port 9000 of the server > > could type "telnet xxxx 9000" and view the console output. This > > feature is disabled by default, and should only be used when an > > appropriate firewall/tunnel is used to control access to this > > port. Multiple clients can connect to the netconport of a running > > server at the same time. > > > > * If the netconsole is enabled, and the option "-netconpassword xxx" > > is set, the network console will not execute commands received > > through the netconport until the command "PASS xxx" is entered. > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

