Seems good, with a glibc 2.7 on another server
The server quits complaining:

AppFramework : Unable to load module bin/engine_i486.so!
Unable to load interface VENGINE_HLDS_API_VERSION002 from bin/engine_i486.so
Thu Nov  6 10:26:13 CET 2008: Server Quit

But I guess it's because Valve hasn't given yet all the binaries for the
demo

Cold

On Thu, Nov 6, 2008 at 9:42 AM, ics <[EMAIL PROTECTED]> wrote:

> Debian etch has also old gcc version, 4.1.2 among old glibc which is not
> seems to be sufficient for l4d  so your option would be to run
> dist-upgrade to get newer packages or compile the new packages yourself.
> Also if you are using stock kernels for etch, its a good idea to compile
> newer one aswell.
>
> -ics
>
> Chris Green kirjoitti:
> > I would guess this just means that you need to install a glibc 2.8
> package for your os (multiple versions can be present).
> > This should be trivial if a precompiled package exists for your os and
> version, and somewhat more complicated if not.
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] On Behalf Of Raphael Hehl
> > Sent: Wednesday, November 05, 2008 11:07 PM
> > To: 'Half-Life dedicated Linux server mailing list'
> > Subject: Re: [hlds_linux] l4d Dedicated server notes
> >
> >
> > "* All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8
> >   in order to take advantage of compiler fixes and optimization
> >   enhancements. In order to run the l4d Linux dedicated server, you
> >   will need a system which can run binaries built against this version
> >   of glibc."
> >
> > debian etch supports only Glibc 2.3, does this mean i'm not able to setup
> a
> > server with debian etch as host?
> >
> > -Raphael
> > -----Ursprüngliche Nachricht-----
> > Von: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Im Auftrag von Chris
> > Green
> > Gesendet: Donnerstag, 6. November 2008 02:37
> > An: '[email protected]'
> > Betreff: [hlds_linux] l4d Dedicated server notes
> >
> > Linux dedicated server changes for Left4Dead
> >
> > There have been many changes, enhancements, and optimizations with the
> > dedicated server for Linux:
> >
> > * All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8
> >   in order to take advantage of compiler fixes and optimization
> >   enhancements. In order to run the l4d Linux dedicated server, you
> >   will need a system which can run binaries built against this version
> >   of glibc.
> >
> > * As a performance enhancement, the dedicated server can now use the
> >   hardware "RDTSC" timer instead of gettimeofday() for its internal
> >   timing, on systems which support it ( such systems are identified by
> >   having the "constant_tsc" flag set in /proc/cpuinfo ). When the code
> >   detects that the system has this, it will execute a benchmark to
> >   measure the actual rate of the hardware timer, and use this for all
> >   timing. If this causes trouble on a system, you can set the
> >   environment variable "RDTSC_FREQUENCY" to "disabled".
> >
> > * The Linux dedicated server is now capable of running multiple
> >   server instances as sub-processes off of one parent process. This
> >   provides a memory savings (through sharing of read-only data), a
> >   speedup when starting multiple servers, and also enhances server
> >   stability by having the servers restart as new sub-processes after
> >   each game is completed. This is controlled by the "-fork n" option.
> >   For instance, you can run "srcds_run -fork 5" to start up 5 separate
> >   server instances in this mode.
> >
> > * When -fork mode is enabled, some options on the command line can be
> >   parametrized based upon the server instance, by typing '##' on the
> >   launching line. For instance, "-fork 10 -netconport 90##" would
> >   cause the first server instance to use port 9001, the second to use
> >   9002, etc.
> >
> >
> > * There is a new remote access feature which allows a server
> >   administrator (or tool) to create a persistent connection to a
> >   running server, and to see its entire console output and send it
> >   commands. This feature is enabled by using the "-netconport" option
> >   when launching srcds_i486. For instance, if a server is started with
> >   "-netconport 9000", someone with access to port 9000 of the server
> >   could type "telnet xxxx 9000" and view the console output. This
> >   feature is disabled by default, and should only be used when an
> >   appropriate firewall/tunnel is used to control access to this
> >   port. Multiple clients can connect to the netconport of a running
> >   server at the same time.
> >
> > * If the netconsole is enabled, and the option "-netconpassword xxx"
> >   is set, the network console will not execute commands received
> >   through the netconport until the command "PASS xxx" is entered.
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to